T4rget

T4rget

Views:
34,103,415
Subscribers:
141,000
Videos:
265
Duration:
5:06:36:51
Portugal
Portugal

T4rget is a Portuguese YouTube channel which has over 141 thousand subscribers. He published 265 videos which altogether total more than 34.1 million views.

Created on ● Channel Link: https://www.youtube.com/@T4rgetGaming





Top 200 Videos With The Most Comments by T4rget


Video TitleCommentsCategoryGame
101.Fast Flowing Traffic | Unmodded Cities: Skylines – Design and Manage, Part 6370Cities: Skylines
102.FINALLY! Cargo Train Terminal Hub | Unmodded Cities: Skylines – Design and Manage, Part 1870Cities: Skylines
103.The Basics of Industries | Unmodded Cities: Skylines – Design and Manage, Part 6470Cities: Skylines
104.Cars Are BANNED in This City | Cities: Skylines CROC 0470Cities: Skylines
105.Mountain OBSERVATORIUM with CABLE CAR Access | Cities: Skylines – Design and Manage S3E1670Cities: Skylines
106.Planning the Smoothest Traffic-Flowing Industrial Layout | Cities: Skylines CROC 0670Cities: Skylines
107.Parklife: Planning a Park Area from scratch | Unmodded Cities: Skylines – Design and Manage, Part 4369Cities: Skylines
108.HEATING vs ELECTRICITY for HIGHER INCOME | Unmodded Cities: Skylines – Design and Manage, Part 2869Cities: Skylines
109.Cities: Skylines — ROAD LAYOUT (Pando Outfalls Ep. 7)69Let's PlayCities: Skylines
110.How to Make PERFECT Circles in Cities: Skylines68GuideCities: Skylines
111.Building a City Using Only Curved Roads | Cities: Skylines CROC 0268Cities: Skylines
112.How to FIX TRAFFIC in a Big City | Unmodded Cities: Skylines – Design and Manage, Part 8368GuideCities: Skylines
113.Advanced Landscaping | Unmodded Cities: Skylines – Design and Manage, Part 3567Cities: Skylines
114.How I Planned a Fully-Connected Public Transport System66Cities: Skylines
115.Turning a Boring Empty Space into a Walkable Pink Tree Park | Cities: Skylines66Cities: Skylines
116.The Concept of Walkability | Unmodded Cities: Skylines – Design and Manage, Part 6264Cities: Skylines
117."Oh no..." – Tornado Incoming! | Unmodded Cities: Skylines – Design and Manage, Part 964Cities: Skylines
118.Pleasing Landscaping and Decoration | Unmodded Cities: Skylines – Design and Manage, Part 2463Cities: Skylines
119.Wrap-up & Conclusion | Cities: Skylines – City of Gardens SCENARIO, Part 4062Cities: Skylines
120.40k to 115k Population Time-lapse | Cities: Skylines62Cities: Skylines
121.Successful Import Ore Business | Unmodded Cities: Skylines – Design and Manage, Part 6562Cities: Skylines
122.Designing a MULTI-EXIT Interchange | Unmodded Cities: Skylines – Design and Manage, Part 2662Cities: Skylines
123.Not so problematic Intersections | Unmodded Cities: Skylines – Design and Manage, Part 6962Cities: Skylines
124.Circuit Board City Speedbuild | Easy & Innovative Design | Cities Skylines 261Cities: Skylines
125.Updating an Old Interchange | Unmodded Cities: Skylines – Design and Manage, Part 6860Cities: Skylines
126.Road Planning: Highway–Avenue Interchange | Unmodded Cities: Skylines – Design and Manage, Part 6060Cities: Skylines
127.Building a Spiral Interchange! (Cities: Skylines speedbuild and showcase #1)60ShowCities: Skylines
128.How to Make PERFECT Curved Roads (Cities: Skylines Tips)60TutorialCities: Skylines
129.How to Convert an Old Ruin into a Park | Unmodded Cities: Skylines – Design and Manage, Part 7059GuideCities: Skylines
130.Effective Pedestrian Pathway Network | Unmodded Cities: Skylines – Design and Manage, Part 1459Cities: Skylines
131.Airport Building: Detailing | Unmodded Cities: Skylines – Design and Manage, Part 5758Cities: Skylines
132.Traffic Flow Planning on a Highway Access | Unmodded Cities: Skylines – Design and Manage, Part 7858Cities: Skylines
133.Starting a Tourism Coastline | Unmodded Cities: Skylines – Design and Manage, Part 4957Cities: Skylines
134.Ultimate City Planning Guide & Map Overview | Cities Skylines 2 | Archipelago Haven56GuideCities: Skylines II
135.The Making of The Most Unique Downtown56Cities: Skylines
136.Meteorite Park & Future Plans | Unmodded Cities: Skylines – Design and Manage, Part 5156Cities: Skylines
137.Airport Building: The Foundation | Unmodded Cities: Skylines – Design and Manage, Part 5555Cities: Skylines
138.Winning the Scenario | Cities: Skylines – City of Gardens SCENARIO, Part 3955Cities: Skylines
139.I Started the Most ELECTRIFYING City in Cities Skylines 2 | The Circuit Board55Cities: Skylines II
140.How I Built my Downtown's Road Layout for Efficiency52Cities: Skylines
141.Growing a Nice Grid City | Unmodded Cities: Skylines – Design and Manage, Part 752Cities: Skylines
142.Suburban Zoning & Expansion | Unmodded Cities: Skylines – Design and Manage, Part 4852Cities: Skylines
143.Uptown Conclusion | Unmodded Cities: Skylines – Design and Manage, Part 3250Cities: Skylines
144.Efficient Sexy Roundabout! | Unmodded Cities: Skylines – Design and Manage, Part 250Cities: Skylines
145.The Most Disappointing Shipyard | Unmodded Cities: Skylines – Design and Manage, Part 8149Cities: Skylines
146.Completing the Leisure Island | Unmodded Cities: Skylines – Design and Manage, Part 7749Cities: Skylines
147.65k Population Milestone in a Snowy City | Unmodded Cities: Skylines – Design and Manage, Part 5449Cities: Skylines
148.Starting a Ferry and Bus Network | Unmodded Cities: Skylines – Design and Manage, Part 649Cities: Skylines
149.Layout Detailing | Cities: Skylines – City of Gardens SCENARIO, Part 2249Cities: Skylines
150.Creating a Sunken Park | Unmodded Cities: Skylines – Design and Manage, Part 1748Cities: Skylines
151.HIGH TRAFFIC CAPACITY Road Layout | Cities: Skylines – City of Gardens SCENARIO, Part 1248Cities: Skylines
152.Unique Building Galore! | Unmodded Cities: Skylines – Design and Manage, Part 7148Cities: Skylines
153.Road Layout for Luxury Riverside Houses | Unmodded Cities: Skylines – Design and Manage, Part 8247Cities: Skylines
154.Suburb Layout Planning | Unmodded Cities: Skylines – Design and Manage, Part 4647Cities: Skylines
155.Making over a Coastline | Unmodded Cities: Skylines – Design and Manage, Part 7447Cities: Skylines
156.First Proper Highway Interchange | Unmodded Cities: Skylines – Design and Manage, Part 846Cities: Skylines
157.Parklife: Tours & Level 5 Park Area | Unmodded Cities: Skylines – Design and Manage, Part 4446Cities: Skylines
158.Building a Double Crossover Merging Interchange (Cities: Skylines speedbuild and showcase #4)46ShowCities: Skylines
159.Leisure Island Development | Unmodded Cities: Skylines – Design and Manage, Part 7345Cities: Skylines
160.How I Unlocked This City's Full Potential45Cities: Skylines
161.Friendly Residential Suburbs | Unmodded Cities: Skylines – Design and Manage, Part 4745Cities: Skylines
162.GREENIFYING a Polluted City | Cities: Skylines – City of Gardens SCENARIO, Part 144Cities: Skylines
163.How is the Green Cities DLC in a Snow Map? | Unmodded Cities: Skylines – Design and Manage, Part 1244Cities: Skylines
164.Unlocking Unique Buildings | Unmodded Cities: Skylines – Design and Manage, Part 5944Cities: Skylines
165.Ultra-Efficient Park Areas | Unmodded Cities: Skylines – Design and Manage, Part 7244Cities: Skylines
166.How FAR does FIRE SPREAD in Cities: Skylines? Tips on How to Protect your City from Burning44GuideCities: Skylines
167.Cheap Nuclear Power | Unmodded Cities: Skylines – Design and Manage, Part 5343Cities: Skylines
168.Building Triforce Town in under 2 minutes | Cities: Skylines42Cities: Skylines
169.Extensive Pathway Network | Cities: Skylines – City of Gardens SCENARIO, Part 1942Cities: Skylines
170.Cinematic Tour of my City of Gardens | Cities: Skylines Green Cities Finished Scenario41Cities: Skylines
171.Intense Zoning & Service Management | Cities: Skylines – City of Gardens SCENARIO, Part 3541Cities: Skylines
172.Preparing for Parklife. Island Activity | Unmodded Cities: Skylines – Design and Manage, Part 4241Cities: Skylines
173.Tour of my City of Gardens (commentary) | Cities: Skylines Green Cities Finished Scenario41Cities: Skylines
174.Starting a New City in Cities Skylines 2 | Chestnut Valley 0141GuideCities: Skylines
175.Building a Dream City For My Citizens39Cities: Skylines
176.Starting a Leisure Center | Unmodded Cities: Skylines – Design and Manage, Part 7539Cities: Skylines
177.Park Maintenance & Unique Buildings | Unmodded Cities: Skylines – Design and Manage, Part 4538Cities: Skylines
178.This Train Intersection is Completely Justifiable38Cities: Skylines II
179.SUPER COMBO with Train + Metro | Cities: Skylines – City of Gardens SCENARIO, Part 2737Cities: Skylines
180.Building a Winter-Themed Park | Unmodded Cities: Skylines – Design and Manage, Part 8036Cities: Skylines
181.Bus + Metro COMBO for EFFICIENT Coverage | Cities: Skylines – City of Gardens SCENARIO, Part 836Cities: Skylines
182.Complete Farmland Makeover: From Boring to VIBRANT | Cities Skylines 2 Speedbuild36Cities: Skylines
183.Cities: Skylines — SKYLINE SHAPING WITH THE PLOPPABLE RICO MOD (Pando Outfalls Ep. 8)35Let's PlayCities: Skylines
184.Cheating Bastard | Oxide's Challenge | Crash Team Racing Nitro-Fueled Adventure Mode Part 534Crash Team Racing Nitro-Fueled
185.Building a Stack Interchange with No Mods | Cities: Skylines Design in Minutes34Cities: Skylines
186.The Airport | Cities: Skylines – City of Gardens SCENARIO, Part 3734Cities: Skylines
187.Doing my Geometry Homework in Cities Skylines 234Cities: Skylines II
188.How I Engineered a Canal that Generates Electricity in My City Layout33Cities: Skylines
189.Introducing FORESTRY SPECIALIZED Industry | Cities: Skylines – City of Gardens SCENARIO, Part 432Cities: Skylines
190.Beefing Up the City's Tourist Attractions | Cities: Skylines – City of Gardens SCENARIO, Part 3832Cities: Skylines
191.0 to 8000 Population Time-Lapse | STARTER CITY Cities: Skylines32Cities: Skylines
192.Detailed Beginner's Guide to Manor Lords: Starting a City and Surviving the First Raid32GuideManor Lords
193.Majestic City in the Making | Cities: Skylines – City of Gardens SCENARIO, Part 2631Cities: Skylines
194.Managing Transit Lines | Cities: Skylines – City of Gardens SCENARIO, Part 3230Cities: Skylines
195.How to make a Floating Park | Unmodded Cities: Skylines – Design and Manage, Part 7630GuideCities: Skylines
196.Growing a GREEN and ECOLOGICAL City | Cities: Skylines – City of Gardens SCENARIO, Part 329VlogCities: Skylines
197.Building a STRIKING Octagonal Quarry in Cities Skylines 2 | The Circuit Board28Cities: Skylines II
198.60.000 Population Green City | Cities: Skylines – City of Gardens SCENARIO, Part 3328Cities: Skylines
199.The Last Grid: Completing the City's Layout | Cities: Skylines – City of Gardens SCENARIO, Part 3428Cities: Skylines
200.Extreme Road Infrastructure Development | Cities: Skylines – City of Gardens SCENARIO, Part 1828Cities: Skylines