1434: Pinball FX PS4 \\ Hurricane - Pro rank 14 - 13,390,960 pts
Playing Hurricane in Pinball FX on PS4!
My video pinball playlist: https://www.youtube.com/playlist?list=PLZO3OPzPjIzNDMGo-ow5IWA3JRTHiRJC5
0:00 - flippin' an' flailin'
1:08:28 - left lane? ball locks?
2:32:30 - left flipper: Juggler & targets
2:59:00 - Million, pass to left, multiball
3:09:26 - shooting left bank?
3:58:15 - high score run
4:01:30 - Jackpot
4:03:16 - wrap!
Best I can come up with on Hurricane is:
- left lane (Ferris wheels), left bank (ducks--light Lock), middle lane (Comet), middle target (dunking--bonus multiplier) aren't really worth shooting for directly
- On left flipper: shoot mid-left lane (Juggler) if lit (Lock, Mystery Bonus, Jackpot), otherwise shoot right ramp and/or right bank buttons (cats--light Mystery Bonus)
- On right flipper: catch and pass to left flipper; if can't catch, shoot Juggler (mid-left) if lit, otherwise left lane (Ferris wheels)
If you know how (I don't really), you can nudge the ball either off or around the return ramp to make the Ferris wheels return kinda safe.
A fiendish/ingenious table, how it sucks you in with those easy middle and right ramp shots, and really gets you thinking once you realize yeah you can hit those all day and they sound cool but it isn't where the points are, how do you get the points? So then you start exploring and then you realize you've been playing for four hours straight. ; D
Skill shot worth a ton. Slingshot to outlane is really killer here! So is the music--like, the worst carnival music ever, which is something.
~
If you hit the X button too rapidly to restart a table, it soft-locks; I’m impatient so I’m doing this constantly. : P Today’s new 1.06 update (after this recording) didn’t fix it. The UI is so poorly put together, oh well.
There's a grinding noise when holding the plunger out at a new ball (hit this frequently, like 3:58:14 ).
Ah! Pinballwiz45b pointed out https://digitalpinballfans.com/threads/master-list-of-issues-pinball-fx.14353/post-298127 that the 4x light flickering was showing the bonus needed to light Extra Ball ( http://www.pinball.org/rules/hurricane.html ); but I was playing in Pro Mode, which omits extra balls, so eh that's a bit weird I dunno. I did get to 4x bonus at least once -- 2:33:12 -- and the 4x light stopped flickering and stayed solid; I don't think an Extra Ball indicator lit up (not sure where it would be; the player-created(?) Zen-linked guide https://zensite.wpenginepowered.com/wp-content/uploads/2021/02/WP-Hurricane-Pinball-Guide-by-ShoryukenToTheChin.pdf suggests it usually lights at the "(Right Inlane (Return Lane)"; those out-of-game guides also say that it's usually 3x that's the first bonus level for lighting multiball.
The flickering bonus level indicator for EBs IS mentioned in an "Extra Ball" section of the in-game table guide for Hurricane ("Extra Balls may be obtained from Mystery Awards, or Dunking the Dummy to achieve the flashing Multiplier value. Once available, an Extra Ball lamp becomes list at the inlanes and outlanes, and its position can be altered with the flippers. Simply roll over the lamp to collect the Extra Ball"). I'd skipped that section because I didn't think it applied to Pro Mode--and mostly it doesn't seem to, except for that flashing Multiplier value still showing.
6/7/23
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