(1st playthrough) Crash Bandicoot 4: It's About Time (pt 6) | Toys for Bob / Activision | PC | 2021
Finishing the story and the timeline levels. As tempting as it might be to go for an Any%-style playthrough, I did want to give this game a fair shout since there is some good stuff lurking below the nonsense.
I did also go for some time trial relics, to see if a "go as fast as possible" playstyle made things better on some levels. And I tried another N. Verted level to see if there is actually any point to them (SPOILER ALERT - there isn't). Plus trying to get some flashback tapes, since they're the most enjoyable part of the game.
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CHAPTERS
00:00:00 Intro & faffing
00:00:15 Cortex Castle
00:10:18 Cortex Castle bonus attempts
00:47:23 Cortex Castle (resumed)
01:24:02 The Past Unmasked
01:36:43 Final cutscene
01:39:36 Credits
02:01:39 Rude Awakening (Time Trial)
02:11:48 N. Sanity Peak (Time Trial)
02:29:26 A Real Grind (Time Trial)
02:49:52 A Real Grind (box gem attempts for some reason)
03:00:16 A Real Grind (N. Verted)
03:12:49 Truck Stopped
03:27:31 Booty Calls (flashback tape)
03:38:45 Flashback Tape 3 - Wumpa Affinity Test
03:43:49 Give It A Spin (flashback tape)
03:52:26 Flashback Tape 4 - Bandicoot vs Wombat Eval
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