Aliens: Colonial Marines - Home

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Published on ● Video Link: https://www.youtube.com/watch?v=Qg26ALlVDCw



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TemplarGFX's ACM Overhaul V5 - Game Over Man!

Adding new graphical overhauls to all levels plus reworks and fixes to a number of other features.

V5 Update changes :

- All Levels have had a graphic overhaul (only Sulaco was included and a bit of Hadleys Hope in V4)
- Bug Hunt MP modified for Xeno's only (no WY grunts) and uses V5 Xeno configs
- Fixed Laser Attachment
- Fixed Extended Mag for Pulse Rifle
- Permanent Decals
- Improved Engine Config for higher quality graphics
- Improved Pixel Shader for better graphics
- Reworked AI Targeting mechanics to improve xeno and human combat
- Slight Improvement to Human combat AI
- Significant Improvement to Xeno dodging and jumping

Overhaul Overview (The Highlights) :

- Fixes Weapon Firing mechanics so they shoot where you point
- Fixes Xeno AI so they are dangerous and smart
- Fixes Human AI so they are slightly less stupid (only so much I can do!)
- Rebalanced and Reconfigured Weapons
- Particles and Effects game-wide recoded for better visual quality
- More Xenos in many Situations
- Smart Gun available 5 times throughout the campaign instead of just 2

You can download the mod here: http://www.moddb.com/mods/templargfxs-acm-overhaul/downloads/acm-overhaul-v5-game-over-man







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