Ashes of the Singularity PC DirectX 11 vs DirectX 12 Graphics Comparison Benchmark

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Published on ● Video Link: https://www.youtube.com/watch?v=3skxcNBsr-Q



Duration: 3:10
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Ashes of the Singularity recently added full support for DirectX 12, making it the first major game on Windows to support the new API. We used the games built in benchmark feature to test the difference in performance and graphics between the two different versions using our MSI NVIDIA GTX 980 ti 6G | Intel i7-5820K | 16GB

Ashes of the Singularity has been in Early Access for a while and recently saw a couple of massive updates, adding not only DirectX 12 support but also a heap of new assets.

Ashes of the Singularity features graphics options covering Resolution, Point Light Quality, Glare Quality, Shading Samples, Terrain Shading Samples, Shadow Quality, Temporal AA Duration, Temporal AA Slice and Multisample Anti-Aliasing.
See how well you can run Ashes of the Singularity by visiting our Ashes of the Singularity system requirements page
http://bit.ly/1VSKW2u

Ashes of the Singularity was released in Early Access on PC on 22nd October 2015 by Stardock Games and Oxide Games.

Res: 1920x1080
Game: Ashes of the Singularity
Avg DX11 Graphics FPS: 47
Avg DX12 Graphics FPS: 46
Note: Frame Rate counter in corner of screen

You can check out Game-Debate.com to see how well you can run Ashes of the Singularity.

For more Ashes of the Singularity system requirements, our upcoming Ashes of the Singularity review and other information visit
http://www.game-debate.com/
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Tags:
PC performance DirectX 11 vs DirectX 12
MSI NVIDIA GTX 980 ti Gaming 6G
MSI Radeon R9 380 Gaming 2G
pc performance benchmark
graphics analysis
graphics comparison
DirectX 12
DX12
DirectX 11
DX11
Ashes of the Singularity
Ashes of the Singularity performance analysis



Other Statistics

Ashes of the Singularity Statistics For PC Game Benchmarks

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