Assassin’s Creed Valhalla Review: More Meat, Less Fat
In this Assassin’s Creed Valhalla Review we’ll be telling you what we think about the latest installment of the Ubisoft franchise that has spanned over a decade. Is Assassin’s Creed Valhalla better than Odyssey? Does it return to Assassin’s Creed’s roots? What changes have they made to the formula? In this review, we’ll answer all these questions and more.
AC Valhalla Wiki https://assassinscreedvalhalla.wiki.fextralife.com/Assassin's+Creed+Valhalla+Wiki
Written Review: https://fextralife.com/assassins-creed-valhalla-review-more-meat-less-fat/
Timestamps
0:00 - Valhalla Review
0:16 - Story and Settings
1:20 - Gameplay
4:32 - Audio, Visuals
5:50 - Replayability
6:31 - Pricepoint
7:08 - Final Thoughts
Valhalla is set, for the most part, in 9th century Britain. A period of time where England did not yet exist, and there were several ruling kings of the island, that was under constant threat from Viking invasions via Denmark and Norway.
The gameplay of Valhalla can be separated into two parts: Exploration and Combat & Customization so let’s cover that first before we dive in and see how things shake out with the combat, and how you can customize Eivor.
The Exploration of Valhalla will be familiar to anyone who has played either Origins or Odyssey, as much of the formula remains the same. Go to some marker on the map, explore the area there, and seek out and find valuable treasure or do some sort of side “activity”. There are also syncronization points, just like before, that reveal areas of the map and that can be fast traveled to.
The combat of Valhalla is mostly similar to Odyssey, and Origins and if you’ve played these games then you’ll feel at home. There are minor changes with some things, like key bindings etc, but these should be picked up rather quickly. And as I mentioned before, there is a heavier focus on outright combat than there has been in previous titles.
Assassin’s Creed Valhalla has shown me that Ubisoft is capable of making a third person action RPG that I will consistently buy on day 1 every time they make a new one, and that they listen to player feedback by cutting out a lot of the things from Odyssey that padded game hours but wasn’t particularly fun. And while I can’t say with 100% certainty that if you liked Odyssey you will like Valhalla (mostly due to the lack of stealth elements), I think it’s much more likely that you will than you won’t.
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