Breakingnews:GameTrailers.com is no more? Mad Catz in major trouble 3 major position holders quit?
link:
http://www.destructoid.com/gametrailers-shuts-down-after-13-years-340130.phtml
Best of luck to everyone affected
GameTrailers is no more, the site announced today after 13 years in business.
The unfortunate news was officially announced via the website's social media feeds, and was later confirmed by both Editor-in-Chief Brandon Jones and Associate Editor Ben Moore.
The website continued to publish new content until word of the closure broke earlier today, as Moore notes employees were only informed they "would be let go ... mere hours ago."
GameTrailers was founded in 2002 and helped pioneer the internet video space, predating competitors like YouTube and Twitch. While those same competitors likely contributed to the site's demise, GameTrailers went out on a high note, saying "We’re proud we helped bring this world into being. That is the legacy of GameTrailers. We're grateful to all of our fans who helped make us successful. Thank you for your continued support over the years. It has been an adventure."
Defy Media acquired GameTrailers in 2014 and began laying off employees just days later. The company hit the site (along with The Escapist and GameFront) with more layoffs early last year.
MadCatz:
http://www.polygon.com/2016/2/8/10939752/mad-catz-executive-board-changes-rock-band-4-earnings
Mad Catz, the major peripheral manufacturer and co-publisher of last year's Rock Band 4, has announced widespread executive board changes just prior to issuing its latest financial earnings report.
The company confirmed in a press release that Darren Richardson, longtime president and CEO, has resigned, along with chairman Thomas Brown. Whitney Peterson, the senior vice president of business affairs, has also stepped down.
Richardson held his position since 2004. He's been replaced by Karen McGinnis, who previously served as chief financial officer. Mad Catz is still set to announce its third quarter financial results tomorrow afternoon.
Last summer, Mad Catz notified investors that it needed Rock Band 4 to be a big success to help stabilize the company's finances. The notification came in a securities filing that indicated Mad Catz was having trouble meeting its debt obligations.
Mad Catz, in comments to the press at the time, downplayed the severity of the situation, saying the wording of the notice was required by securities law and unchangeable. But the company did have to secure additional financing to meet its debts and be ready to ship Rock Band 4.
For its last fiscal quarter, Mad Catz touted net sales of $38.9 million, boosted by the Oct. 6 launch of Rock Band 4 and its various controller bundles The company still posted a net loss for the quarter that was 75 percent greater than the same period in 2014, and a six-month loss 157 percent higher than the same period the year before.
Harmonix launched Rock Band 4 back in October as the franchise's first new game in almost 5 years. While we generally liked the game, which you can see in our overview below, we took issue with the inconsistent quality of the Mad Catz-designed peripherals