Bugs Bunny in Double Trouble (Genesis) Playthrough [4K]

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Published on ● Video Link: https://www.youtube.com/watch?v=iwRK9CoC-WE



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Let's Play
Duration: 39:30
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"Bugs Bunny in Double Trouble" for the Sega Genesis, developed by Atod and published by Sega, is a side-scrolling platformer game starring the iconic cartoon character Bugs Bunny. As night falls, Bugs Bunny drifts into a deep slumber, only to find himself plunged into a vivid dream. Here, he witnesses Yosemite Sam tinkering with a peculiar "giant carrot serum". Sam commands Gossamer to seize Bugs' brain for his mechanical creation, sparking a frantic pursuit. Bugs then stumbles upon a mysterious "Televisor" and is whisked away to various moments from his past cartoons.

What sets "Double Trouble" apart from typical platformers is its varied objectives in each stage, often mirroring scenes from the cartoons. For instance, one stage has Bugs tricking Daffy Duck into flipping signs to outsmart Elmer Fudd, while another has him building a contraption to tackle a raging bull. However, understanding these objectives can be perplexing if you're not familiar with the source material.

The game's difficulty ramps up quickly. Even on the easiest setting, it's a challenge. The level design is intricate, often feeling like a confusing maze. And while the character design and animations are detailed and faithful to the cartoons, the stage layout can be confusing, making it hard to distinguish platforms and obstacles.

Bugs moves fast, but the controls feel imprecise, leading to frustrating slips and missed jumps, especially in later stages requiring precise platforming. Overall, "Bugs Bunny in Double Trouble" lacks the finesse and enjoyment of other platformers from its era. Despite the charming aesthetics, the gameplay falls short, emphasizing visuals over playability.







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