Caesar in Britannia: Upcoming Mod RELEASE SOON!

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Published on ● Video Link: https://www.youtube.com/watch?v=pfLrCNJAsQ8



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Caesar in Britannia is an amazing mod that plans to become a huge Roman Overhaul for the excellent Thrones of Britannia.

A new patch has been released! With over 5 new tribes relating to Wales, significant updates to the Roman Legions, and a new multiplayer mode, there's a ton of new updates being added.

Introducing New Battle Types:

Tired of the monotonous march forward with superior stats, longing for battles with a purpose beyond mere confrontation? Look no further – in CIB, we're excited to unveil several innovative battle types, designed to challenge players and infuse custom land battles with strategic depth. Below, you'll find a comprehensive breakdown of the planned battle types.

Breakthrough:
Engage in a dynamic game mode where legions start from random points on the map and must navigate challenging terrain to return safely to their Fort. Successfully defend your fort within a 30-minute timer to emerge victorious, or face the consequences of the emperor questioning the fate of his legions if you fail to reach safety.

Conquest (Planned):
Battle across maps featuring multiple villages defended by British tribes. Roman legions aim to capture and secure as many villages as possible, with each village assigned specific points. The army accumulating the most points when the timer expires claims victory – a concept akin to LOC in NTW3.

Hold the Fort (Planned):
Experience a gripping game mode where one Roman player commands a small garrison force, holding off relentless barbarian waves while awaiting reinforcements from a second Roman player. Cooperation is essential to prevent the fort from falling into enemy hands.

Supply Line (Planned):
In a variation reminiscent of LOC, each side starts with an encampment serving as their HQ. HQs are valued at 5 points each, while smaller capture points scattered across the map are worth 1 or 2 points. The team accumulating the most points at the end emerges victorious, with a strategic emphasis on capturing the enemy's encampment for a substantial 5-point lead.

Historical Battles (Planned):
Immerse yourself in re-enactments of historical battles, as we aim to recreate iconic moments for players to experience. If you have suggestions for famous battles you'd like to see, feel free to share them below.

This beta promises a diverse and engaging gaming experience, offering a refreshing departure from traditional battles and introducing strategic nuances that will challenge even the most seasoned commanders.

Join our discord to find out more and arrange MP battles within the community and share your ideas for the mod. CIB is forever changing and growing and was started as community mod for the Historical fan-base who have been abandoned by CA. If they won't give us something to play then why don't we do it ourselves. No matter how small your modding ability the team is always open to newcomers.

https://discord.gg/fb7ZMC4Waf

With plans to make maps for multiplayer, and to bring LOC points to add a system of realism and degree, you could almost recreate the battles of the Republic. There are plans for campaigns at later points for the Roman Campaign. But the first single-player campaign that will be worked upon will be Ceaser's campaign. And from there on, you will be fighting epic battles against the Britons. This is a mod that is yet another ambitious mod. There's also a patch coming which I'll be happy to showcase once it comes.

Timestamps:

0:00 - Intro
0:23 - Multiplayer Battles
1:11 - Battle Formations
4:01 - Fog of War System in Multiplayer
4:55 - Different Modes of Multiplayer Battles
7:39 - Breakthrough Mode
9:35 - Conclusion
10:00 - Important INFO ASAP
10:44 - End

Find the mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2843452087&searchtext=







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