C&C: RED ALERT [BETA] - Soviet Tech Demo Mission [E3 1996] (Lost Single Player Map) [Download]

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Published on ● Video Link: https://www.youtube.com/watch?v=mkTFy5wh0Jc



Duration: 0:56
374 views
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Download Link:
https://drive.google.com/file/d/1epr1V05a-VNvwx-3FnlpTdD81D0SNbgA/view?usp=share_link

History
-------
This mission was seen briefly in the early trailers and showcase screenshots for Command & Conquer: Red Alert. When we discovered a partially complete version of the map in the Red Alert 0.09 beta, we decided to reconstruct it.

Map Information
---------------
While almost everything was preserved, the original mission is in an older format that's closer to the one used in Command & Conquer 1, where the mission is split into two files. Without the .BIN file, we had access to the mission script and everything placed on the map, but were lacking all actual terrain information, like cliffs, beaches, rocks, and debris.

Using the visible battlefield and minimap shown in beta screenshots and trailers we recreated what we could. Obviously, some artistic liberties had to be taken for the areas that aren't visible on any trailer material, but we used the hints given by unit and structure placement to fill in the rest as plausibly as possible.

Scripts
-------
The mission scripts were originally in an older version of the scripting format, but luckily, the scenario editor built into the beta managed to read and convert them to something more usable. Some minor touch-ups were done to make sure they worked right or made more sense, but overall, the scripts were kept as we originally found them.

There is no way to know for sure if the converted scripts indeed match the way they originally behaved in the beta mission, but they do seem to work in their current converted form.

General / Unit / Building Changes
---------------------------------
Since this map dates back to an earlier development stage of the game, several buildings and units that are owned by the Allies in the final game were Soviet-owned when the map was made. These things were changed in this mission to be buildable for the Soviets. Since this early version did not yet have the Ore Mines to replenish the map's resources, the Ore and Gem income and spread rate values are set to match the beta.

Briefing And Name
-----------------
This mission had no briefing or name originally so they've been added by us to "complete" the scenario.

Credits
-------
Chad1233 - For starting the project and making the rest of map and scripts.
Tomsons26 - For initial terrain recreation from screenshots and the minimap, and playtesting.
TaxOwlBear - For playtesting, suggestion, and showcasing the mission on his channel.
Nyerguds - For briefing and grammar, and proofreading and expanding this readme document.
Tore - For briefing suggestions.
CCHyper - For motivating us to keep working on it.




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Tags:
Command & Conquer
Tiberian dawn
Custom single player maps



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