Come See How It’s Made in ZBrush – Ian Robinson – Maxon ZBrush Trainer – ZBrush 2024

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Come See How It’s Made in ZBrush – Ian Robinson – Maxon ZBrush Trainer – ZBrush 2024


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00:00:00 Waiting Loop
00:03:05 Welcome
00:05:07 Today's Topic

00:05:57 Krang, Session four, Wheels
00:05:56 __ New wheels, Reference
00:07:01 __ Subtools organization, save
00:08:08 __ Cylinder starting point
00:10:17 __ Create InsertMesh Brush
00:13:54 __ Wheel Profile Round
00:14:58 Q Fun project besides work
00:15:34 Q __ Blinky Bunny, Blink 182
00:16:33 Q __ Rexy the Dinosaur
00:17:05 Q __ But with Raptors, VFX n Chill
00:18:53 Q __ Art and experimenting
00:20:23 Q __ SpongeBob
00:21:20 Q __ Conkers Bad Fur Day
00:22:47 __ Wheel, Core pieces
00:26:11 __ Wheel, Top Cover, connect
00:30:43 Q Degree or not, benefits
00:34:54 Q About Discord
00:36:11 Q What Industries - ZBrush [1]
00:38:23 __ Wheel Top Connector
00:40:21 Q What Industries - ZBrush [2]
00:41:19 __ Wheel Top Connector [continue]
00:43:12 __ Coloring the wheel
00:44:16 Q How to get started, ZBrush, Cinema 4D
00:45:59 Q What Industries - ZBrush [3], scan, print
00:47:07 __ Tip - Practice Makes Permanent
00:50:15 __ Scale the wheel
00:52:29 Q Proxy Pose forgot update the transpose master
00:01:05 Q Proxy Pose and IMM, Move, Merge SubTool

01:13:41 Krang, Chair, Manual Base
01:13:42 __ Reference for chair base
01:16:16 __ Modeling Base, QMesh, first legs
01:19:51 Q Best practice for a character artist
01:24:50 __ Producing all five legs, ArrayMesh
01:27:04 Q Using 3d scans as a learning base
01:32:05 Q __ Ian's Spider example
01:33:09 Q Learning Sculpting from Shane Olson
01:34:33 __ Position, Center, Center-tube
01:37:37 __ ArrayMesh-One Mesh
01:38:12 __ Transpose Master, Base

01:40:50 Prepping for Substance
01:41:37 __ DynaMesh, PolyGroups
01:43:05 __ ZRemesher
01:43:49 __ Project History
01:44:09 __ SubDivide, Group by Normals, Merge
01:45:21 __ GOZ the Wheels, Cinema 4D
01:46:38 __ UVEdit, UV, Cubic, packing
01:47:53 __ GOZ Wheels back in ZBrush
01:48:31 __ GOZ Base, UV, and GOZ back
01:49:53 __ Organizing, SubTool Folders
01:52:06 Q Artist Gallery, ZBrush Central
01:53:13 __ Krang Controller, Screen FUI
01:56:43 __ Paint Image, Screen, Static
02:00:53 __ Lights and Preview Render [1]
02:02:17 Q Update Question
02:02:44 __ Lights and Preview Render [2]. AO, Wax
02:03:44 __ Filters, background-color

02:05:40 Next episode, Wrapping up, Student Licenses
02:07:27 Thank you and bye!