Command & Conquer: Red Alert (PC) - Let's Play 1001 Games - Episode 382 (Part 2)
The glorious red army of dogs and dudes
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Command & Conquer: Red Alert
from https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert
Command & Conquer: Red Alert is a real-time strategy video game of the Command & Conquer franchise, produced by Westwood Studios and released by Virgin Interactive Entertainment in 1996. The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995,[2][3][4][5] and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland.
It was initially available for PC (MS-DOS and Windows 95 versions included in one package) and was subsequently ported to PlayStation. The PlayStation version was also re-released as a download on the PlayStation Network for PlayStation Portable and PlayStation 3.[6] On August 31, 2008, Electronic Arts, who acquired Westwood Studios in 1998, rendered Command & Conquer: Red Alert freeware.[7]
In collaboration with Petroglyph Games, EA announced a remaster of this game along with the original Command & Conquer on November 14, 2018.
Players can queue commands, create unit groups that can be selected by a number key, and control numerous units at a time. The game features two factions with differing styles of play.[8] Like Tiberian Dawn, the game has split routes for most missions. The objective stays the same but the map layout differs. The single player campaign is complemented by live action cinematic sequences.
Red Alert requires each player to use their side's strengths in order to compensate for their weaknesses, in contrast to games such as Total Annihilation or Warcraft II: Tides of Darkness, in which both sides have units with similar abilities and rely on outnumbering or possessing a better balanced force than their opponent.
Players acquire credits to purchase structures and equipment by mining for ores and minerals (as Tiberium in the regular C&C series has not yet been discovered in this timeline). Rare gems generate more credits, but unlike ores, do not regenerate within the map. Players can gain more credits and increase their buying power by building more ore refineries and ore trucks.
To mark the 13th anniversary of Command and Conquer and the announcement of Red Alert 3, EA released Command and Conquer: Red Alert as freeware.[7] After the promotion ended they allowed third-party mirrors to pick up and also ship the addons for free.[20] The community has started repackaging it to installers that do not require burning the original ISO images and included their latest fan patches that modernize the renderer, remove duplicate files, fix bugs and include content from the PlayStation release. Those repacks typically also include modding tools as well as network utilities for multiplayer matches.
OpenRA is a modern video game remake and game engine recreation created by fans. It adds gameplay elements from successors such as fog of war. The focus is primarily on skirmish/multiplayer gaming with partial support for the single-player missions.