Custom Quake 3 Arena character/model - Bloodseeker

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Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=oZOC0-emZKA



Quake III Arena
Game:
Duration: 2:48
28 views
0


Authors: Jason S., Arco, Fardreamer
Supported for CTF and as bot

Download link:
https://ws.q3df.org/model/bloodseeker/

Installation:
Unzip files to the "baseq3" folder under your Quake3 folder. This will put "md3-bloodseeker.pk3" and "md3-bloodseeker.txt" in the baseq3 folder.
Include the "models/players/bloodseeker/" folder with the "md3-bloodseeker.txt" in that as well.
Bloodseeker won't appear in the player model selection screen without that specific player model folder.

"Bloodseeker was a last-ditch attempt by the Strogg to make a cybernetic soldier that could rival the human marines in speed and weapon mastery. His right arm is a "weapon harness" that can hold various types of armament, allowing him to switch weapons mid-fight. This made him unpredictable and deadly. Unfortunately for the Stroggs, his creation came too late to affect the war with the humans. Seeing his potential for combat, the gods of the arenas stole him from his creators, forever imprisoning him in the field of battle.
Bloodseeker started off as an idea for a Quake2 monster that could actually switch weapons the way a player can, kind of like a deathmatch bot but in single player mode. He is a cybernetic skeleton/zombie, fitting in with Quake2's theme. When I decided to make him for Quake3 Arena, I changed his design to make him less of a lumbering brute, and more of a fleet-footed killing machine. The name comes from the expression "dry as a bone". I figured since he was mostly bones, Bloodseeker would have a thirst for blood, to replace that which he no longer possessed."

Bug:
If you get the "Hunk_Alloc failed" screen when trying to load Bloodseeker as a bot, open the console (press ~) and type "/seta com_hunkmegs 256"
This let me load Bloodseeker as a bot.







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