DF Direct Weekly #145: Xbox Multi-Platform Rumours, Horizon Forbidden West PC, Nvidia Pulsar
John, Rich and Alex return for another Weekly, discussing the potential implications of Xbox going multi-platform on selected titles, what we should - and shouldn't - expect from Horizon Forbidden West on PC and John's surprise gaming purchase. Meanwhile, the team explains why Nvidia's G-Sync Pulsar technology is such a big deal - and the announcement of VRR support for GeForce Now seems set to make the best cloud streaming solution even better still.
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0:00:58 News 01: Microsoft to go multiplatform on selected games?
0:22:41 News 02: Horizon Forbidden West gets PC trailer
0:40:38 News 03: Nvidia CES announcements
0:55:34 News 04: John’s surprise
1:10:35 Supporter Q1: Why is double-buffer vsync good in some circumstances and bad in others?
1:17:39 Supporter Q2: What are the specs of your editing rigs?
1:24:45 Supporter Q3: Do you think any TV manufacturers will start integrating nearest neighbour scaling?
1:32:47 Supporter Q4: Why is dynamic resolution not often used in PC games?
1:37:35 Supporter Q5: Are GPU makers’ resolution recommendations too conservative?
1:43:13 Supporter Q6: What videos are you excited to make this year?
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Horizon Forbidden West Statistics For Digital Foundry
There are 4,773,531 views in 16 videos for Horizon Forbidden West. Horizon Forbidden West has approximately 13 hours of watchable video on his channel, roughly 1.19% of the content that Digital Foundry has uploaded to YouTube.