Donkey Kong Jungle Beat Full Playthrough : No Commentary

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Donkey Kong Jungle Beat Full Playthrough : No Commentary

GAME Information

Donkey Kong Jungle Beat is a 2.5D, rhythm-based platform game in which the player controls the gorilla Donkey Kong through a series of side-scrolling levels. It features a simple plot: Donkey Kong sets out on a journey to defeat a series of evil kings and conquer the jungle. While it is compatible with a traditional GameCube controller, Jungle Beat is designed for use with the DK Bongos, a GameCube controller that resembles a pair of bongo drums and was previously used for the Donkey Konga (2003) music game. Hitting the left drum causes Donkey Kong to move left, while hitting the right drum causes him to move right. The player hits both drums to jump and claps in front of the DK Bongos' built-in microphone to send a shockwave. The player uses these controls to perform backflips, slap the terrain, swing on vines, and jump between walls.

As the player starts the game, they select a kingdom to explore; there are 16 kingdoms in total and they are gradually unlocked as the campaign progresses. Each kingdom features three levels: two main platforming stages and one boss fight. Unlike traditional platformers, Jungle Beat contains score-attack elements: the goal is not simply to get to the end of the level, but to get as many points, or "beats", as possible. Beats are obtained by grabbing bananas, which are scattered throughout levels or can be summoned by defeating enemies or interacting with objects. The player can perform combos in midair while grabbing the bananas to increase their beat count. When performing combos, a counter is started, rising with each successive combo move acquired before landing. Beats also serve as Donkey Kong's health, as the player loses beats if they are damaged by enemies or hazards. If the beat count reaches zero, the player receives a game over and must restart the kingdom from the beginning.

Like previous Donkey Kong franchise games, in certain levels the player must ride animals, each of which offers a unique attribute: squirrels allow Donkey Kong to glide slowly through the air; wildebeests charge right continuously and plow through objects that provide bananas; orcas carry Donkey Kong through water; and birds allow Donkey Kong to fly. Between most levels, there is a short minigame where the player must tap the bongos as fast as they can to earn extra bananas. The final level of each kingdom contains a boss fight against a large enemy. The game features several types of bosses, each of which must be defeated in a different manner: gorillas must be taken on in a Punch-Out!!-style arena; tanks resembling elephants must be defeated by throwing back bombs that they fire; and birds must be defeated by destroying the giant egg they are carrying.

At the end of the kingdom, the total sum of beats (after deducting any damage taken during the boss fight) is tallied up. Completing a kingdom earns a crest, while additional crests are earned by achieving certain amounts of beats. Crests are required to play new kingdoms, which is determined by the number shown. Clearing all the kingdoms in a section unlocks the next set of kingdoms. Players can revisit earlier levels to try to earn more beats, thus earning more crests.

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