Dren608 Plays Battletech SLC ep72 Continuing with other missions - Train the pilots
Battletech - no DLC install initially, v1.9.1-686R
Published/Developed by:
Hairbrained Schemes, Paradox Interactive
Name rights etc.: Pirana Games and Microsoft
Available on Steam
So I have continued with a few more videos of Fang's Freelancers. I am treating the one that saw us wiped out as a Battle exercise/nightmare as allowing the company to continue. If you would like to see more of these regularly please go vote in the poll on the channel. I will post a few from time to time for a little while longer.
Poll is here: https://www.youtube.com/post/Ugkxh72hYsC6cOBSN-_JIyj-qGe7vnrBMv0j
A Tactical Conflict game using Battle Mechs as the main focus, we will try to go down a Story Line campaign for the first go around. Combines a bit of role playing, decisions on force construction and equipment to win "scenarios" along the story line path.
So let's see if Dren608, "Fangs" call sign, can survive and complete the story in a new to me Game. It's Sci-Fi so what could possible go wrong here? Come follow along on our exploration of this title.
0:00 Recap,
1:00 select a mission, Set team of newer pilots and different mix of Mechs for mission,
4:10 Deploy, Overview of what is on/coming to channel
6:40 Round 1 Review Initial Brief details, Advance to Contact, no joy.
8:05 Round 2 Advance to Contact, go to high ground? No joy.
9:28 Round 3 Advance to Contact, finally
11:00 Round 4 Mummy Bear jump into cover/Sensor lock, Brother jump/shoot
13:47 Round 4 Spartan Move/shoot, Archangel jump/shoot multi-target
15:52 Round 5 Mummy Bear Jump/Sensor Lock, Spartan Jump/Shoot
18:42 Round 5 Brother move/precise strike, Archangel Move/shoot
20:22 Round 6 Spartan move/shoot, Mummy Bear jump/sensor lock
22:48 Round 6 Brother Melee Spider, explosions KIA, Archangel Jump/precise strike not enough
24:21 Round 7 Mummy Bear move/precise strike Catapult KIA, Spartan move/partial shot
26:12 Round 7 Brother Jump/Alpha strike, Archangel jump/brace (heat relief?)
27:22 Round 8 Mummy Bear jump/sensor lock, Spartan Jump/shoot
47:35 Round 8 Brother move/precise strike, Archangel move/LRM shot
30:14 Round 9 Brother jump/LRM shot, Spartan precise strike
31:42 Round 9 Mummy Bear jump/sort of flank/rear shot, Archangel move/shoot
33:11 Round 10 Spartan jump/SRM shot, Mummy bear jump/Brace (Heat)
34:18 Round 10 Brother move/precise strike = knock down but withe both legs or pilot injuries
35:04 A.A.R., Review, Plans,, Sign off
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