Emerald Squad: Changes to Boss mechanics

Channel:
Subscribers:
1,860
Published on ● Video Link: https://www.youtube.com/watch?v=Y3hrtvCN9eU



Duration: 0:52
149 views
5


difficulty in the bossed have been very lopsided, and its notable with King Red the most. With such oppressive attacks, you could be wiped out in an instant but, if you just ignored them, spamming Jade's hammer allowed you to just out damage them. Time spent dodging was time wasted not attacking. But I couldn't just nerf the damage of Jade, that would take away her identity as the highest DPS character. That's why I've implemented a new system where the player deals half damage and doesn't have strength up effects applied if they have I-frames from damage. in my testing it's just no longer possible to power through a fight with cheese. The fastest way to kill a boss is to actually avoid its attacks now.
Want to try out the demo? It's playable at: https://dark-jenny.itch.io/emerald-squad-demo-2 HOWEVER the changes showcased here are not implemented to the demo YET
Interested in what's on display? Check out our twitter: https://twitter.com/EmSquadGame
Want the game to come out in any reasonable amount of time? Help fund the game on Kickstarter: https://www.kickstarter.com/projects/jennyf/emerald-squad