Game Analysis Request - RMMV - "World of Vampirim Underworld"

Published on ● Video Link: https://www.youtube.com/watch?v=iGSmSou6a14



Duration: 1:11:40
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3


Ain't done a video game analysis in a while, and it's good to see a new production from the same team that created Poof's Killergarten ^^ (Nevrycards)
Got somewhat of a mixed feeling about the game, however it takes some practice to get along.
A lot more explanation would be needed, cause I feel thrown in a game where I don't know what I am expected of, good thing I played Poof's Killergarten 2, which I think has this same mechanic of either you win and get points or you lose and reset. This becomes a bit tedious at higher levels. If there is a level 5 (only finished 2 in this run) that means there is enough randomisation. Shop economy is lackluster at the beginning, being given items at the beginning when you don't have the coin, however it works well when starting the run after a successful one, where your coins are preserved, so you can actually buy something.
Last boss run was such a close one XD

Game is cute, awesome customised animations, as always, there can be seen that there was effort put into the game. Grind can feel a little bit repetitive to me at least, I bet most people won't mind it. I got some mixed feelings about the combat though, lack of sound customisation before and during the game (I use good headphones and they amplify the sound a lot) XD Keep up the good work though! Huggies!




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Tags:
Game Analysis
World of Vampirim Underworld
World of Vampirim
Nevrycards