Gamifying Their Love: Affinity Mechanics in JRPG's

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Persona 5 Royal
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Duration: 9:24
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Whether you call it Affection, Affinity, Social Links, Bonding, or BFF Points, JRPG's have long been home to mechanics for gamifying both the romantic and interpersonal relationships of its characters. Some people (myself included) quite like these kinds of systems, but others have raised some valid points against them. Today I'm going to take a look at Affinity mechanics, briefly go over their history (as far as I can track it), and discuss some of the pros and cons of having them in a game.

Thank you to the following channeling for allowing use of clips from their gameplay:
10Minute Gameplay @10minGameplay1
RickyC via World of Longplays @worldoflongplays
Valis77 via World of Longplas @worldoflongplays

If any JRPG longplayers would like to share their gameplay with me for future videos in exchange for a shoutout here and credit in the video, send me a message.

If you're a fan of the JRPG genre, why not check out our skits, where we poke fun at JRPG tropes: https://youtu.be/t4rb4SOl1XY

#jrpg #gaming #persona #fireemblem #xenobladechronicles

0:00 - Intro
1:05 - Brief History of Affinity Mechanics
2:41 - Romances
5:53 - Other Types of Affinity Mechanics







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