Ghost in the Shell - 攻殻機動隊 (Quick Gameplay) Playstation
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Ghost in the Shell[ja 1] is a cyberpunk-themed third-person shooter video game developed by Exact and Production I.G for the PlayStation. A part of the larger Ghost in the Shell media franchise, it utilizes the same English voice cast as the feature film of the same name, although the two do not share a story continuity. The game was first released in July 1997, along with soundtrack albums, an artbook and a guidebook.
The game's story and art design were written and illustrated by Masamune Shirow, the author of the original manga. Ghost in the Shell's plot revolves around a recruit of Public Security Section 9 as he investigates and combats the Human Liberation Front. The player controls a Fuchikoma, a robotic fighting vehicle capable of traversing walls and ceilings.
The player controls a spider-shaped think tank robot, known as Fuchikoma, that is able to jump, thrust forward, strafe to the side, climb walls, and hang upside-down from ceilings.[1][2] The camera auto-adjusts its position when scaling walls and ceilings for easy maneuvering,[1] and automatically switches between first and third-person perspectives depending on the environment, although the player can stay in first-person view at will.