HELPFUL GLITCHES In Prince of Persia Sands of Time #princeofpersia
Prince of Persia: The Sands of Time is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft in November 2003. The game is a reboot of the Prince of Persia series created by Jordan Mechner. The story follows an unnamed Prince whose father sacks an ancient city at the instigation of a traitorous Vizier. During the attack, the Prince obtains an artifact called the Dagger of Time, while his father’s army captures an hourglass containing the mysterious Sands of Time. Visiting the palace of the Sultan of Azad to present the Sands as a gift, the Vizier tricks the Prince into releasing the Sands, transforming the people of Azad into savage monsters under his control. Together with Farah, a young Princess who knows the power of the Sands, the Prince works to correct his mistake and foil the Vizier’s evil plans.
The gameplay revolves around the Prince’s platforming abilities, broken up by fights with the creatures created by the Sands. A key mechanic in the game is using the Dagger to rewind time if the Prince makes a mistake while platforming and use it to kill and freeze enemies. The game was released on the Game Boy Advance, PlayStation 2, GameCube, Xbox and Windows in November 2003. The game received critical acclaim for its story, characters, voice acting, visuals, music, and gameplay mechanics. It won several awards, including the “Game of the Year” award at the Interactive Achievement Awards.
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