How I made Oshi no ko AI
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Published on ● Video Link: https://www.youtube.com/watch?v=FmR-IYa445o
Remaking main character Ai from the show Onshi no ko from scratch. Starting with gathering some references for the project. Then sculpting the full character in Zbrush. Retopology was done with blender same as most of modeling rigging and animating with rendering. The textures where made using substance painter.
All Character are 18+
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Instagra:https://www.instagram.com/just_tis/
Artstation:https://www.artstation.com/justtis
Twitter:https://twitter.com/JustTis1
Discord Link : https://discord.gg/BuBCczRsHT
Music: Epidemic sounds
Credits:Memnicus ( Funny song Bababoy2)
Hope you subscribe and see you in the next one :)
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Tags:
3D
Modeling
Sculpting
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Blender
Zbrush