How To Create your own Orbital Station Starsector

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Published on ● Video Link: https://www.youtube.com/watch?v=FwoCW9lZqPs



Game:
Starsector (2013)
Category:
Guide
Duration: 2:00
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Starsector secrets of the frontier mod: (it is save game compatible)
https://fractalsoftworks.com/forum/index.php?topic=15820.0

PatreonšŸ‘“: https://www.patreon.com/MrGPlays

Quickly learn how to make setup your first orbital habitat #Starsector #Colony

Star Sector Discord Link:
https://discord.gg/TBhcFNh

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https://www.youtube.com/channel/UCHKm5SFpkj7z8wMDr-7xYIw?sub_confirmation=1

Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features,
along with connected combat-level features. When fully released, it will contain a significant number of handmade quests.

A prerelease intended for testing the general features is available to download. It doesn't have any quests, but does contain
some of the more general features. It's spoiler-free, in case you're wondering about that sort of thing. It's effectively a mini-mod
that won't have too much of an impact on your campaign.
Click the big banner to download. Requires LazyLib.

If you're someone who frequents the Starsector Discord channel, this is the same prerelease as was shown there.
This is largely a teaser - any bugs in this release have almost certainly been fixed already, so bug reports aren't really
something I'm looking too much for. Prerelease 5 is largely functional, and shouldn't encounter anything game-breaking.

All campaign content in my other mod, Arsenal Expansion, will be removed in a companion update along with this mod's full
release, and will appear in Secrets of the Frontier.

Secrets of the Frontier is currently my main modding focus but despite that, a release is most likely very far off. Teasers
may end up posted here.


Feature List
Prerelease:
- One new market, Forwardbase Phoenix, unremarkable in this release excluding its frontier location.
- Two new battle objectives: Defensive Emplacements and Hyperwave Transmitters, along with their... alternate versions.
- Context-based battle objectives: The types of objectives you see depends on where you are. Hyperspace sees only vanilla objectives.
Any in-system fight can include emplacements, but frontier systems with ruins are more likely.
Reinforcement transmitters appear only where there is a droneship presence.
Additionally, battle backgrounds can now feature more than one planet, and show nearby jumppoints similarly.
- New campaign objective: Orbital habitat. Buildable at stable locations. Grants a hazard reduction to in-system colonies.
Can be upgraded into an Outpost, which serves as a colony that has reduced growth as it expands (to a very harsh soft cap) but sacrifices the hazard reduction.

Full release:
- Quests. A lot of them. Currently, the development version has 4 finished. The names of three of them are secret, but players of Arsenal Expansion will recognize "A Promise"
- New factions. Ko Combine is implemented, owning Agreus as a sort of mini-faction. The Domain Ninth Battlegroup owns a new system, the Eyrie, with expanded features.
- New ships. I can't say much except that they're there.
- Sensor anomalies - a new campaign entity of deceptive nature
- Boarding, a text-adventure-like mechanic intended to spice up interactions with derelicts. Currently unimplemented for general situations, but has a fully working scripted occurrence.


Star Sector Game Descripton:
Starsector (formerly ā€œStarfarerā€) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You take the role of a space captain seeking fortune and glory however you choose.

Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Starsector supports custom content & mods and is available now for Windows, MacOS, and Linux.

Current Features

Pilot your ship in top-down 2D combat
Command your fleet in tactical battles
Gain experience to level up your skills
Detailed space combat mechanics
Customize your shipā€™s loadout before battle
Hire officers to give skill bonuses, pilot auxiliary ships, and oversee your operations
Explore war-torn star systems
Exploit events to trade goods for profit
Win the favor or scorn of powerful factions
Discover new worlds and salvage lost derelicts
Mod support for diverse user-made content
Claim new worlds, build outposts and industry

Special Thanks to these guys for their Patreon Support:
KekJonas
Christopher
Dash F
David
Green Apel
DirkyDirk







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Other Statistics

Starsector Statistics For Mr. G

At present, Mr. G has 221,118 views spread across 26 videos for Starsector, with the game making up 7 hours of published video on his channel. This is 1.42% of the total watchable video for Starsector on Mr. G's YouTube channel.