How to import your PlayStation 4 #fallout4 save on the PlayStation 5 | Game Guide

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Fallout 4
Game:
Fallout 4 (2015)
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Guide
Duration: 7:28
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This video guides you through the process of continuing your #fallout 4 Save Game from the @PlayStation 4 save, into the PlayStation 5 version of the game.

From the Wikipedia (https://en.wikipedia.org/wiki/Fallout_4):
Fallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for PlayStation 4, Windows, and Xbox One. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth".

The main story takes place in the year 2287, 10 years after the events of Fallout 3 and 210 years after "The Great War", which caused catastrophic nuclear devastation. The player assumes control of a character simply referred to as the "Sole Survivor", who emerges from a long-term cryogenic stasis in Vault 111, an underground nuclear fallout shelter. After witnessing the murder of their spouse and the kidnapping of their son, the Sole Survivor ventures out into the Commonwealth to search for their missing child. The player explores the game's dilapidated world, completes various quests, helps out various factions, and acquires experience points to level up and increase the abilities of their character. New features to the series include the ability to develop and manage settlements and an extensive crafting system where materials scavenged from the environment can be used to craft explosives, upgrade weapons and armor, and construct, furnish, and improve settlements. Fallout 4 is the first game in the series to feature a fully-voiced protagonist.

Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, crafting, story, characters, and soundtrack. Criticism was mainly directed at the game's simplified role-playing elements compared to its predecessors and technical issues. The game shipped 12 million units to retailers, which generated $750 million within the first 24 hours of its launch. It received numerous accolades from various gaming publications and award events, including the respective awards for Game of the Year and Best Game at the D.I.C.E. Awards and British Academy Games Awards. Bethesda has released six downloadable content add-ons, including the expansions Far Harbor and Nuka-World.

The initial plans for Fallout 4 were formed in 2009, when director Todd Howard wanted to explore the world of Fallout before the bombs fell. Thus, a team began production on the game that year, including Istvan Pely, lead artist of Fallout 3, after finishing that game's downloadable content (DLC). Meanwhile, development on The Elder Scrolls V: Skyrim had Bethesda's full attention, and after that game released in 2011, the studio continued to regularly support it until 2013 with updates and DLC. After that content was finished, Fallout 4 entered full production from mid-2013 to mid-2015.[12]

Unlike the previous two titles—Fallout 3 and Fallout: New Vegas—which used the Gamebryo engine, Fallout 4 uses the Creation Engine, which was used in The Elder Scrolls V: Skyrim. Modified for Fallout 4, the Creation Engine includes a revamped character editor system that allows freeform creation of faces without the use of sliders seen in previous games. Instead, the player can click and drag each feature of the face to accurately customize their character, which can either be a man or woman as the previous Fallout titles have featured.[13] Bethesda announced that the game would run at 1080p resolution and 30 frames per second on PlayStation 4 and Xbox One.[14] Bethesda revealed that mobile devices would be integrated into the game as a form of second screen, acting as a secondary display for the Pip-Boy.[15]

For the first time in the Fallout series, the player's character, the Sole Survivor, is fully voice acted, including all decision-based dialogue options.[16] Brian T. Delaney and Courtenay Taylor are the two player character voice actors.[17]

Todd Howard revealed that mods for the PC versions of the game would be usable on the Xbox One version and that the team hoped to bring them to the PlayStation 4 version eventually.[18][19] When asked about the failed effort to add a paid mod system to The Elder Scrolls V: Skyrim, Howard stated there were no plans for a similar effort with Fallout 4.[20] The mods created by PC players through The Creation Kit, which contains the official modding tools, were released for Xbox One and PlayStation 4 in May 2016 and November 2016 respectively.[21][22][23][24]

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