How to Play Paper Mario on the Nintendo Switch

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Paper Mario: The Thousand-Year Door
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If you're looking for ways to play Paper Mario on the go, then you've come to the right video! In this video, we'll show you how to play Paper Mario on the Nintendo Switch, from start to finish.

This video is a step-by-step guide on how to play Paper Mario on the Nintendo Switch, from start to finish. We'll cover everything from character customization to battle techniques to game-play tips. So if you're a fan of Paper Mario, be sure to watch this video and learn how to play it on the go!

In the series, Mario is tasked with a quest to explore either the Mushroom Kingdom or a similar world. Each game divides the world into several explorable areas that contain puzzles and interactive elements, such as obstacles that Mario has to hit with his hammer, that need to be completed to progress in the story. The locations are designed to look as if they are made out of paper, and contain coins and other collectibles, such as hidden trophies.[3] There are also non-playable characters (NPCs) which Mario can talk to. All games except Super Paper Mario feature a turn-based combat system, where Mario and one or more opponents take turns attacking one another.

Mario with a goomba on a stage with cardboard, run-down buildings in the background. To the far right is Gus, a turtle-like creature, the current enemy they are fighting.
Turn-based combat against one of many original fictional races as seen here in Paper Mario: The Thousand-Year Door
The first two games, Paper Mario and Paper Mario: The Thousand-Year Door, feature elements similar to that of a typical role-playing video game (RPG). Mario encounters multiple allies that join him on his journey, who can help complete tasks in the worlds and fight in combat, the latter of which is similar to other RPG games. The player can either perform a regular attack, where they time a button-press on the controller to deal more damage, or use a special attack, which is more powerful but consumes flower points (FP)—an in-game statistic—when used. When defeating an enemy, experience points (known in-game as Star Points, or SP) are awarded, which makes Mario and his allies more powerful as they progress.[6] Upgrades to special attacks can be found in the overworlds.

Super Paper Mario, the third game in the series, deviates from the RPG genre and plays more as a platform game instead. Unlike the previous two games, which use a turn-based combat system, Mario does not enter a combat phase and instead fights the enemy in the overworld in real-time.[9] XP is still awarded for defeating enemies.Although Mario does not fight alongside unique partners, Luigi, Princess Peach, and Bowser are playable and a part of Mario's party. In addition, allies known as Pixls, which grant abilities for combat and traversing levels, can be summoned and used.

From Paper Mario: Sticker Star onwards, the Paper Mario games were aimed more towards the action-adventure genre. RPG elements, such as experience points, allies, a complex plot and variety of fictional races, were reduced. It instead emphasized puzzle-solving, a new experience point system, and new strategic and somewhat puzzle-like gameplay around combat.







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