How to Save an Object's State in Unity Using PlayerPrefs - Unity C# Tutorial
In this Unity C# tutorial, I teach you guys how to save an object's state using PlayerPrefs. As an example in this tutorial, I teach how to save whether a door is opened or closed.
#unity #unity3d
Check out Bodhi 'n' Friends on Steam:
https://store.steampowered.com/app/2294880/Bodhi_n_Friends/?beta=0
Check out the Bodhi 'n' Friends Demo:
https://omogonixlachlan.itch.io/bodhi-n-friends-demo
Try out my games:
https://omogonixlachlan.itch.io
Follow me on Twitter:
https://twitter.com/omogonix
Follow me on Bluesky:
https://bsky.app/profile/omogonix.bsky.social
My Website:
https://omogonix.weebly.com/
Subscribe to my Second Channel:
https://www.youtube.com/channel/UCkylkvUtpvbHfafGfIdMLBQ/featured
Join my Discord:
https://discord.gg/a88vmGD
Facebook Page:
https://www.facebook.com/Omogonix/