Indie ARPG Post Apocalyptic Roguelike Action!– Doomsday Hunters – #02

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Published on ● Video Link: https://www.youtube.com/watch?v=TieUQ7rlgGo



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Doomsday Hunters is an Indie, Action Roguelike, Twin Stick Shooter set in a wild, Post Apocalyptic, hellscape, randomized world born of Procedural Generation, it’s a distant future, Nuclear Throne like RPG Bullet Hell!
It is Awesome!

Packing incredible and instantly eye catching Pixel Graphics, Doomsday Hunters is terrifyingly underrated!
At the start, you select your character, and their dodge / dash type, choosing among the different options like a more distance clearing dash, a more vertical jump, or a few fun things in between.
Each character looks and plays differently, with different stats, starting weapons, and abilities, giving each character both their own look, and their own feel.

You can change your Run / World / Dungeon modifiers before each run, making the game harder or easier, depending on what you want! Things like an extra life, more hp, or being able to jump on enemies’ heads to squash them, Mario style!
Excellent accessibility feature! And Fun!
Plus, there are 5 different difficulty lvls, in the form of alternate universes, to unlock as well! So Cool!
Battle across both different worlds, and alternate dimensions! Wild!

In Doomsday Hunters, you blast and bash your way across the shattered Post-Apocalyptic landscape, lighting up your enemies with your destructive, colorful chaos, and scoring awesome new abilities and guns, the gameplay and the gunplay feels good!
And you can quickly travel from cleared island to cleared island from the map, Enter the Gungeon style!
No wasted Player time here!
And when you fight and drop a big, bad boss, you get a pick of 1 of three things, could be guns, could be cool passives, like a 6th finger to fire faster; cool!
Also, you can hold down the fire button to keep firing! My mouse clicking hand thanks you!

Meta Progression is present in the form of Meta Coins, used to advance up 8 different ability trees, and the Meta Progression is shared between characters, so no need to grind on a specific character, unless you’re into that.
You can also rescue found people for more meta coins! Ya! Or use their services for the current run!
It’s a meaningful choice to present to the players, letting them choose to either potentially strengthen their current run, or push for more meta coins to increase your chances on the second.
Within run progress is coins, which are used within the run to purchase services from npcs / machines you find in the lvls; healing, new weapons, stuff like that.
Gamepad support is present as well, in case mouse and keyboard isn’t your favorite flavor.

Note: This is the Early Access version of Doomsday Hunters, so any bugs or other oddness is not representative of the final product.
Still, Doomsday Hunters is FREAKIN AWESOME!
Watch, and see the indie awesome fun with me?

https://store.steampowered.com/app/1175360/Doomsday_Hunters/
#DoomsdayHunters #Roguelike #ARPG




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