Keywii Plays The Witness (15)
Puzzles.
There's nothing quite like them. It's a grouping of ideas that asks of you some time and critical thinking skills. Bad puzzles ask you to brute force. but good puzzles have all the pieces in front of you, they only ask you to rearrange them in the correct formation to come to the solution.
Norman Freeman, son of two seasoned puzzle solvers, has been put to the ultamite test. He's found himself in a familiar darkness, with a light at the end of the tunnel.
A door opens up to reveal an island brimming to bursting with puzzles. Can he live up to his parents name? Or will he find himself unable to handle the tests.
Time, as it tends to be, is the only answer. Follow along, you may learn something.
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