Kirby's Dream Collection (Smash) - 1:52.15 left or 38500
This is my speed/score run of the smash combat chamber in Kirby's Dream Collection, with a time remaining of 1:52.15 and a score of 38500.
Broke another 100 point barrier...
The worst challenge room in the game. The first room is easy, the ninja enemy seems to always spawn at the same time so it doesn't really matter how optimized everything before that is. King Doo is easy.
The lava room is completely random with its enemy spawns, which can waste a few seconds, leading to countless resets. This is the crappiest room ever. Enemies can spawn in pairs or completely separate, and near the middle or near the wall or anywhere in between. It's terrible. I got really good luck with the first half of the enemy spawns, but the last enemy spawn was very unlucky (if the top-right enemy isn't a scarfy, it's almost impossible to hit all three enemies swiftly since that black enemy will usually go up diagonally intsead).
I'm pretty proud of the strategy I came up with for the waddle dee room. It took a lot of experimentation and practice but it was really solid here.
This can be improved but I can't be arsed to kill myself after a few hours of grinding every day for over a week. Screw this level :(
Watch my playlist of Kirby's Dream Collection ILs here - https://www.youtube.com/playlist?list...
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