Let's Play Killer Instinct (2013) - Aganos (Player vs CPU)
Killer Instinct is a fighting video game, the game is a reboot of the series, though some plot elements from Killer Instinct and Killer Instinct 2 have been retained.
The gameplay in Killer Instinct retains its traditional combo-based mechanics.
The basic elements of combos are Openers (special attacks that start combos), Auto-Double (button presses following special attacks that create automatic hit sequences), Linkers (required to join several auto-doubles together), Finishers (a sequence which finalizes the combo with increased damage), and Manuals (attacks chains entered one by one by the player).
Ultra Combos, a signature feature of Killer Instinct, are also included.
An Ultra Combo is an automatic combo that can only be done to end a match, and consists of a long string of attacks.
Combo Breakers also return (attacks that, when executed properly, can stop an opponent's combo), with the new addition of Counter Breakers (the ability to reverse an opponent's Combo Breaker into a Lockout instead (a state that prevents another breaker from being attempted for three seconds or until the combo ends).
The Season Two update added the ability to use Combo Breakers and Counter Breakers even while airborne, as well as an "Aerial Recapture" option that allows certain characters to attack opponents in the air and pull them down to the ground to continue their combos.
A two-segmented meter enables the use of "Shadow" moves that have upgraded hit properties and can cause more damage/combo hits, though certain characters' meters function differently.
All characters can use a Shadow Counter while blocking, to instantly cancel into a shadow attack.
Another new feature to the Killer Instinct gameplay is the addition of "Instinct Mode".
By filling up a secondary bar beneath the character's lifebar, each character can trigger a unique enhancement for a limited period (such as Glacius covering himself in ice armor for better damage resistance, or Thunder's dash becoming invincible and moving farther).
The enhancements are built around complementing the character's playstyle traits.
Instinct Mode can be used to perform an instantaneous cancel during a combo and also reset the "knockdown value" (a meter that appears during a combo that determines how close the combo is to being automatically ended by the game).
Instinct Mode can also be used to stop an Ultra Combo in order to chain it to other moves and even into another Ultra for an even more stylish finish than a simple Ultra Combo can provide.
Killer Instinct also features the 'Shadow Lab' - a mode that studies how a player plays the game and then uses that information to create a 'Shadow' fighter, an AI for any character which is specifically based on that player's playstyle and techniques for that specific character, complete with that player's gameplay mannerisms (even going as far as imitating a player's taunting) and flaws.
Players can create Shadows to play against other players online, even when the player is not present.
Shadows attempt to adapt to fights the way their owner would. Shadows for a player's specific character grow stronger the more that player plays.
An additional single player mode, "Shadow Lords", was added to the game via a free update on September 20, 2016. Serving as the story mode to Season Three, Shadow Lords requires players to assemble a team of three playable characters and choose between a series of procedurally-generated scenarios and battles against Gargos's mimic fighters, similar to a roguelike.
Winning these battles will grant the player additional rewards, including items that provide temporary stat boosts when used, Guardians that provide new abilities when equipped such as parrying and armor, and exclusive character skins.
Defeating certain opponents will also allow players to remove abilities and effects from Gargos, making him easier to defeat in the mode's final battle.
Rewards are carried over between playthroughs of Shadow Lords, and additional content is planned to be added to the mode via future updates.
An accompanying multiplayer mode allows players to use their items and guardians earned in Shadow Lords during online player battles.
The game features the ability to unlock and use retro Killer Instinct music in the game's training mode, as well as character accessories and classic costumes for use in place of characters' standard appearances.
Chris Sutherland, the announcer from the first two Killer Instinct titles, is featured as an optional announcer available for use.
Follow me on Twitter:
http://www.twitter.com/NicoHDgaming
Live Stream at:
http://www.twitch.tv/nicohd
Add me on Facebook:
http://www.facebook.com/nico.hdgaming
Follow me on Instagram:
https://instagram.com/nicohdgaming
Question me at:
http://www.formspring.me/NicoHDgaming
Other Videos By NicoHDgaming
Other Statistics
Killer Instinct Statistics For NicoHDgaming
At present, NicoHDgaming has 6,080 views spread across 29 videos for Killer Instinct, with his channel currently having around hours worth of content for Killer Instinct. This makes up less than 0.59% of the total overall content on NicoHDgaming's YouTube channel.