Let's Play Magicka Adventure - Episode 04 - Wizards on Ice!

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Published on ● Video Link: https://www.youtube.com/watch?v=tqIOPXPy08I



Game:
Magicka (2011)
Category:
Let's Play
Duration: 35:47
6 views
1


Let's Play Magicka Adventure - Ep.04 - Wizards on Ice!
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► Let's Play ARK: Survival Evolved - Skies of Nazca - https://goo.gl/81rXFq
► Let's Play RimWorld Alpha16 Season 1 - https://goo.gl/cqdsP6
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You can purchase Magicka on Steam: http://store.steampowered.com/app/42910/Magicka/

Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.

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From Wikipedia entry: https://goo.gl/73YDzr

In contrast to role-playing game mechanics that traditionally dominate among magic and wizardry-based video games, Magicka has no character class structure. Similarly there is no "mana bar", or energy meter that limits the use of special abilities, as magic spells can be cast without limit and do not require the consumption of any finite resource. The game is also exceptionally scant in its utilization of powerup items, as one of the developers' goals was to shift focus away from the acquisition of material goods, or "loot", as player motivation. However, time to cast the spell is very limited: if the player does it too slowly, they will die.

The game contains eight base elements (water, life, shield, cold, lightning, arcane, earth and fire) which can be mixed and combined to cast spells. Up to five elements can be chained together for this purpose, but certain elements cannot be combined together due to their opposing nature (for instance, fire and cold). Additionally, two other elements can be created by mixing two base elements: steam (water and fire) and ice (water and cold); these behave like base elements, thus giving players access to ten elements to cast spells from.

When casting a spell composed of multiple elements, there is a set hierarchy which determines the type of the spell cast. Shields take precedence over projectiles (earth and ice), which take precedence over beams (life and arcane), which take precedence over steam, which takes precedence over lightning, which takes precedence over sprays (water, fire and cold). For example, a spell consisting of pure fire would be a spray of flame. A spell of fire and earth would be a fireball projectile. A spell of fire and arcane would create a flaming beam. A spell of fire, arcane and earth would create a flaming, arcane rock projectile. A spell of fire, arcane, earth, and shield would result in a flaming arcane rock barrier. The order in which the component elements of a spell are summoned has no effect on the type or power of the spell, and does not matter, except when attempting to cast a "Magick" as opposed to a regular spell.

Each spell can be cast in four different ways: as a ranged projectile or beam, as an area effect spell, as an enhancement in wielding the player's secondary weapon (normally a sword), or on the players' own bodies. All elements tend to cause damage, except Life, which heals (this is reversed for Undead enemies where Arcane heals them and Life damages them), and Shield, which creates barriers. This can also affect what spell is cast; for instance casting shield and arcane as an area of effect will create a circle of arcane mines around the caster; however, casting it on oneself will instead cause the caster to have an arcane invulnerability aura.

To cast a spell, the player first sequentially presses the associated buttons for the desired elements (for example: q, w, e, r, a, s, d, and f, respectively, when playing using a QWERTY PC keyboard) in order to "gather" them, which show up as icons on the screen as they are pressed. The player then chooses one of the four ways to cast the spell using different mouse buttons.

A physics system is included in the game: explosions can send players and monsters flying across the screen, wizards can use spray spells to push or knock back targets, etc.

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Here's the Magicka Wizard Wiki: http://magicka.gamepedia.com/Main_Page




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There are 50 views in 6 videos for Magicka. There's close to 3 hours worth of content for Magicka published on his channel, roughly 1.24% of the content that Awfl has uploaded to YouTube.