Let's Play Red Steel 2 - Part 34 - How the West Was Won (Finale)
In this part we climb one last mountain and find ourselves toe to toe with Shinjiro, in a katana duel that will shake the very core of the Earth. FIGHT!
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That does it for Red Steel 2! Overall a really fun game, but I actually do have some gripes with it.
The missions in this game wear on you a bit after repeating them 4 times over. Finding Wanted Posters, Comm Towers, and *insert objective here* gets REALLY stale by the time you get to the Ghost Town.
I also unfortunately found a LOT of different glitches in this run. Never-ending music, weird music triggers (e.g Rooftop Train level), graphical glitches all over the place, confused waypoints (especially in off-screen backtracking) and of course, THE LOCKED DOOR, WHICH I WILL NEVER FORGIVE THIS GAME FOR.
Still, the combat in this game is so damn fun! The only problem I really have with it is you become TOO overpowered by the end. Especially with the Twin Barrel and Sidewinder upgrades. You don't really have to have any sword finesse when you can kill everything with one shot from your gun(s).
Even with these flaws though, it's still a worthy addition to your game library, so find a copy and play it for yourself!
Maybe then we'll get a threequel on the Wii U!
(With Shurikan-based combat. Throw the Gamepad at the TV!)
I hope you enjoyed the LP ;D
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