Let's Play Shadowrun: Hong Kong Part-60 Charmed Life (Bonus Alt Game Ending)

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We end this game and bonus episodes with the final variation ending. This is beating the bonus campaign with the ending where you sacrifice your allies for 15 years of fortune.

Hope it was worth it.









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Shadowrun: Hong Kong is a turn-based tactical role-playing video game set in the Shadowrun universe. It was developed and published by Harebrained Schemes, who previously developed Shadowrun Returns and its standalone expansion, Shadowrun: Dragonfall - Director's Cut. It includes a new single-player campaign and also shipped with a level editor that lets players create their own Shadowrun campaigns and share them with other players.

In January 2015, Harebrained Schemes launched a Kickstarter campaign in order to fund additional features and content they wanted to add to the game, but determined would not have been possible with their current budget. The initial funding goal of US$100,000 was met in only a few hours. The campaign ended the following month, receiving over $1.2 million.

The game was developed with an improved version of the engine used with Shadowrun Returns and Dragonfall. Harebrained Schemes decided to develop the game only for Microsoft Windows, OS X, and Linux, so that they did not have to factor in the hardware limitations of tablets, as they did with their previous Shadowrun games. The game was released worldwide in August 2015. An extended edition, featuring a new campaign, a developer commentary, and bug fixes for the original game, was released in February 2016. The update was released for free for everybody who owned the original game. Shadowrun Trilogy, a remastered compilation game that includes Shadowrun Returns, Shadowrun Dragonfall: Director's Cut, and Shadowrun: Hong Kong, launched on Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on June 21, 2022.

Developer(s) Harebrained Schemes
Publisher(s) Harebrained Schemes
Director(s) Mitch Gitelman
Mike McCain
Producer(s) Chris Klimecky
Designer(s) Trevor King-Yost
Programmer(s) Garret Jacobson
Artist(s) Mike McCain
Chris Rogers
Writer(s) Andrew McIntosh
Composer(s) Jon Everist
Series Shadowrun
Engine Unity
Platform(s) Microsoft Windows
OS X
Linux
Nintendo Switch
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
Release Linux, Microsoft Windows, OS X
August 20, 2015
Switch, PS4, PS5, XONE, XSX/S
June 21, 2022
Genre(s) Tactical role-playing
Mode(s) Single-player




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