LEVELING-UP Zoned Buildings 101 | Unmodded Cities: Skylines – Design and Manage, Part 25
Higher level buildings support more families/workers and provide higher tax revenue. In this episode we explore the ways we can increase land value and get our residential and industrial zoning to their fullest potential. This is part 25 of my unmodded Cities: Skylines series – Design and Manage: "LEVELING-UP Zoned Buildings 101".
About this series (http://bit.ly/t4r-DM):
'Design and Manage' is a Cities: Skylines let's play series that focuses on what are for me two core aspects of the game: Design (eye candy, aesthetically pleasing layouts, road systems and districts) and Management (earning a positive income while providing all necessary services to maintain a functional city and a healthy traffic flow).
This series is played without mods.
Main DLCs installed: After Dark, Snowfall, Natural Disasters, Mass Transit, Green Cities.
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My PC specifications:
http://bit.ly/t4r-MyPC
Connect with me:
Twitter: http://bit.ly/t4r-twitter
Facebook: http://bit.ly/t4r-facebook
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Intro/background music (http://bit.ly/t4r-bensound):
'Energy'
'Straight'
Fantasy music by Vindsvept:
'Chasing the Traitor'
License: http://bit.ly/t4r-creativecommons
Find more from Vindsvept here:
http://bit.ly/t4r-vindsvept
Other Videos By T4rget
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T4rget currently has 33,392,678 views spread across 248 videos for Cities: Skylines. His channel published over 5 days worth of content for the game, or 95.62% of the total watchable video for Cities: Skylines on T4rget's YouTube channel.