Light in Video Games
The use of light in video games is possibly one of the most overlooked and under appreciated aspects of video games. Acting as the link between the game's art direction and story, to how we perceive the game. That's why I wanted to spend some time talking about the use of light in video games, and why it's so important!
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Music used:
New Era – Armored Core VI Fires of Rubicon
Gaur Plain (Night) – Xenoblade Chronicles
The Sunlit Earth – Shadow of the Colossus
Title – The Legend of Zelda: Tears of the Kingdom
Rito Village (Day) – The Legend of Zelda: Breath of the Wild
Upper Brinstar – Super Metroid
Firelink Shrine – Dark Souls
Gwynevere, Princess of Sunlight – Dark Souls
The Summit – God of War (2018)
Prologue – Shadow of the Colossus
Mulligan and Thornton – Alan Wake II
Eterna Forest – Pokémon Diamond and Pearl
American Venom – Red Dead Redemption 2
Pursued by a Memory – Red Dead Redemption 2
The Depths – The Legend of Zelda: Tears of the Kingdom
R.P.D. Hall – Resident Evil 2 (2019)
EMMI Zone – Metroid Dread
Stickerbush Symphony – Donkey Kong Country 2: Diddy’s Kong Quest
Aquatic Ambience – Donkey Kong Country
Test of Loyalty – Cyberpunk 2077: Phantom Liberty
Collapse – Resident Evil 2 (2019)
ID (Purpose) – Fire Emblem Awakening
Departure – Alan Wake
Black Phosphorus – Tunic
Living With Determination – Persona 3 Reload
Brand New Days (The Beginning) – Persona 3 FES
Aerith’s Theme – Final Fantasy VII Remake
Cyberspace 1-2 – Sonic Frontiers
Other Videos By Storm Talks Games
Other Statistics
The Legend of Zelda: Breath of the Wild Statistics For Storm Talks Games
At present, Storm Talks Games has 777 views spread across 6 videos for The Legend of Zelda: Breath of the Wild, with his channel currently having around hour worth of content for The Legend of Zelda: Breath of the Wild. This makes up 5.62% of the content that Storm Talks Games has uploaded to YouTube.