Mad Stalker: Full Metal Forth - マッド ストーカー: フル メタル フォース (Quick Gameplay) Playstation
Subscribe! https://goo.gl/AJhX2x Favorite and thumbs up! :D
Se inscreva: https://goo.gl/AJhX2x Dê favorito e like! :D
Ajude o grupo a manter o programa Stargame sempre vivo!
https://www.facebook.com/groups/ProjetoDigiStargame
Fans do Stargame - https://www.youtube.com/channel/UCXs3Ze4-p8n9XyXMpB6mOOw
Mad Stalker: Full Metal Forth is a 1994 side-scrolling beat 'em up game originaly developed by Fill-in-Cafe and published by Family Soft in Japan for the Sharp X68000. On 3 July 1997, Fill-in-Cafe developed a completely different version of Mad Stalker: Full Metal Force that was published and distributed by Family Soft for the PlayStation. Though similar to the previous releases in terms of gameplay, the remake is now presented with pseudo-3D visuals instead of the original hand-drawn look, redrawn sprites, a rearranged soundtrack, among other changes to take advantage of the PlayStation's more powerful hardware.The remake also follows the original plot, in addition to the extra playable characters on the single-player campaign that were first introduced in the PC Engine version, although they must be unlocked by entering cheat codes at the title screen, in addition to support for the memory card that allows the player to save their progress and setting changes. However, some fans of the game have deemed this version to be inferior compared to the other releases due to the slower gameplay (on default settings), visuals, presentation and locked content.
Mad Stalker: Full Metal Forth is a side-scrolling beat 'em up game reminiscent of Kung-Fu Master and The Ninja Warriors, where players assume the role of a policeman taking control of a SlaveGear mecha suit known as Hound Dog through six stages of varying themes set in Artemis City in an effort to defeat a rogue SlaveGear model called Rising Dog, stop a rogue artificial intelligence named Omega, who has become rogue against humankind and destroy its army of robot enemies as the main objective. Prior to starting a playthrough, players have the choice of accessing the options menu at the title screen, where various settings can be adjusted such as controls and any of the three difficulty levels.