Marvel Heroes Omega Lets play (Part 12) Spider-Man And Deadpool Are On The Case
The gameplay is an ARPG (action role playing game). Marvel Heroes is free-to-play with micro-transactions used to fund and support the game. Players can unlock most of the things that can be bought via real money with currencies earned in game.
As characters gain levels, they gain a passive stat (statistic) increase for stats that help that particular character and gain power points, allowing the player to further define the abilities of that character. Each character has three power trees in which they can spend points. Each of the trees generally focuses on a certain mechanic or play style, such as the Assault (melee), Firepower (guns), and Demolition (explosives) trees for Punisher, or the Archery (ranged), Fighting (melee), and Trick Arrows (special ranged) trees for Hawkeye. As the character gains levels the player has access to more skills to spend points on and is able to put more points into existing skills. Each skill has a level cap, so more points cannot be put in a skill until a certain level is reached. Each skill has a maximum of 20 power points and a maximum of 50 points can be reached from gear bonuses. Currently, the game has a maximum level of 60 per hero.
Several updates since launch have rebalanced many of the game's systems. Story Mode may now be used to fully level any hero, and defensive stats have been consolidated and simplified. Players may obtain any playable character using the 'Eternity Splinter' system. These timed drops can be used as currency with Adam Warlock so that players can get the heroes they want to play (faster than the previous random hero drop system) and without spending money. In addition, the splinters can be used to get a random Cosmic item, to upgrade the character's Ultimate ability, or to purchase a Team-Up companion.
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