Might and Magic Beyond - PreAlpha 0.2

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Published on ● Video Link: https://www.youtube.com/watch?v=BSuTayQpee0



Duration: 2:26
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Might and Magic is © Ubisoft. I do not claim copyright over the game. I am not associated with UbiSoft. This is just a private demo using original games files (legally owned). This is not a product, just a video of a private demo. It just shows what you can do with some sweat and passion to bring those old games back to life.

This is a re-render of Might and Magic 6, 7 and 8 using my own engine. The levels are not recreated, all modifications are done on the fly. Most of the games logic works (fighting, scripting, inventory, AI, time management, travel between areas, etc). A lot of data had to be reversed engineered. See NOTE for thanks. See below for a list of technical upgrades.

- on the fly re-tessellation of the ground using "Phong tessellation"
- better lighting and normal smoothing
- replacement of some sprites (trees, flowers, rocks) with 3D objects
- shadows (shadow mapping)
- sun position/time of day based lights and shadows
- better sky, shader based (thanks Shadertoy)
- DOF (depth of field) effect
- added details that lacked before (grass, random rocks, etc)
- and many others

NOTE: this could never have happened without previous work done by the authors of "World of Might and Magic", Greyface's work on Might and Magic games, MM7Viewer authors, mm_mapview2 authors and everyone else who delved on the internals o those games.







Tags:
might and magic
might and magic 6
might and magic 7
might and magic 8
mm7
mm6
mm8
might and magic VII



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Might and Magic VII: For Blood and Honor Statistics For Digilogue Collection

Digilogue Collection presently has 1,464 views for Might and Magic VII: For Blood and Honor across 5 videos, with the game making up 1 hour of published video on his channel. This is 15.26% of the total watchable video for Might and Magic VII: For Blood and Honor on Digilogue Collection's YouTube channel.