Monster Hunter 3 - Gameplay Wii 4K 2160p (Dolphin 5.0)

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Monster Hunter 3 - Gameplay Wii 4K 2160p (Dolphin 5.0)

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Monster Hunter Tri (モンスターハンター3(トライ) Monsutā Hantā Torai?, "Monster Hunter 3 (tri-)" in Japan) is the third console installment in the Monster Hunter franchise, developed by Capcom and released for the Wii in Japan on August 1, 2009. Monster Hunter Tri was released on April 20, 2010, in North America, April 23 in Europe, and April 29 in Australia.

The game was originally planned to be a PlayStation 3 title, but due to high development costs for that console Capcom instead decided to develop it for the Wii.Prior to its debut, a demo of Monster Hunter Tri was included with Japanese copies of Monster Hunter G. A special bundle was also released on August 1 featuring the game packaged with a black Wii console and a Classic Controller Pro. On August 3, 2009, Capcom issued a press release confirming the game would be localized for North American and European markets.On February 24, 2010, Capcom announced that online play would be provided free of charge. Although now, online play is no longer supported.In America and Europe, separate servers are used and Wii Speak is supported, making the first game in the franchise to include native VoIP capability.It was a critical and commercial success. An enhanced port called Monster Hunter 3 (tri-) G in Japan and Monster Hunter 3 Ultimate in other territories was released for the Nintendo 3DS in Japan in December 2011 and in North America and Europe in March 2013. The online servers for the Wii version of the game have been shut down as of May 1, 2013.


Gameplay taken from Gamecube/Wii emulator called DOLPHIN
https://dolphin-emu.org/

- recorded by Nvidia Shadowplay (Share)
- some games can have graphical issues, lags and other problems...



PC specs:
CPU - Intel Core i7 6700K @ 4.60 Ghz
RAM - 32 GB DDR4
GPU - GeForce GTX 1080 G1 Gaming 8GB
OS - Windows 10 64bit




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