Moon RPG Beta Demo (PS1, Switch) - ASCII Tsushin 97 Spring VHS

Moon RPG Beta Demo (PS1, Switch) - ASCII Tsushin 97 Spring VHS

Published on ● Video Link: https://www.youtube.com/watch?v=IkHiy6oiq54



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Beta version / demo of Moon RPG (PS1, Switch), found by @hoheto1997 on "Ascii Tsushin 97 Spring" VHS https://twitter.com/hoheto1997/status/1303136035342225408


Moon: Remix RPG Adventure is a 1997 role-playing adventure game developed by Love-de-Lic and published by ASCII Entertainment. The game was first released for PlayStation on October 16, 1997. A Nintendo Switch port of the game was announced and released in Japan on October 10, 2019 by Onion Games, Yoshiro Kimura's development studio. A Western release with official English localization was released on August 27, 2020: https://moon-rpg.com/en/

Time follows a set calendar that runs in real time. The Day of the Sun, a day-off, is the equivalent to Sunday. The Day of the New Moon is Monday, The Day of the Bonfire is Tuesday, The Day of the Tear is Wednesday, The Day of the Leaves is Thursday, The Day of the Neka (Real Moon's currency) is Friday, and The Day of the Echo is like Saturday. The world's inhabitants (and the animal's souls, too) follow their own regular schedules each week. Hero leaves behind the corpses of the animals he's killed all over the world. Boy must catch the soul that manifests, whereupon the soul is whisked away to the Moon and the Boy obtains "Love". A soul appears during a certain time of day each week.

The premise of Moon is considered to be ahead of its time. It is an early example of the Isekai genre of Japanese fantasy fiction, with its plot involving the protagonist being sucked into the fantasy-themed virtual world of a role-playing game.[22] It has been described as an "anti-RPG" for the way it subverts RPG tropes. The game's designer and writer, Yoshiro Kimura, went on to create Chulip (2002) and Little King's Story (2009), and founded the indie game studio Onion Games.


Indie developer Toby Fox cited Moon as a major inspiration behind his 2015 role-playing video game Undertale. While he had not actually played the game because it was in Japanese, he was inspired by the game's concepts. He noted that Moon was "an adventure game where you enter the world of an RPG where a "Hero" has caused havoc" and "the point of the game is to repair the damage the "Hero" caused and increase your LV" (Love Level) "by helping people instead of hurting them."
https://en.wikipedia.org/wiki/Moon:_Remix_RPG_Adventure


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moon rpg
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