No Rest For The Wicked Review in 60 Seconds

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Few games have truly made me feel like the experience that I was having was singular and the world was bespoke for me as No Rest For The Wicked does. Then again, there shouldn’t be much surprise as Moon Studios, the team behind the beloved Ori series, have crafted another magical experience and continue to solidify their place as one of the best indie studios around. The grain of salt, or chunk of salt in this case, is that No Rest For The Wicked is the definition of Early Access. Much like the Cerim that you step into the shoes of, the journey has just begun for the studio as there is plenty of work to do before leaving Early Access.

The current state of No Rest For The Wicked, leaves a lot to be desired. However, it’s Early Access and the good news is the Moon Studios are very aware and have already been vigilantly working hard post launch with nearly a patch a day.

The table has been set for the story with interesting threads left dangling, and we have been teased with an endgame mode known as the crucible that studio believes can rival Hades. There is an amazing game here, but at the moment, your experience may vary drastically.

No Rest For The Wicked is a game I can’t score a ten due to its present condition, but I’ve never been more confident that when a game leaves Early Access it will.







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Is No Rest For The Wicked Worth it?