Although still under construction, Terminal B is now open for business! Six more stands now adding to the havoc that has already ensued with 11 stands. I can't wait to see how this turns out! Because I left the security in Terminal A closed, we learned something new - as long as passengers have a secure path between terminals, they can travel to any security area that's accessible. That's awfully handy, isn't it? I can just imagine making massive rooms with security only and nothing more. That'll be... bizarre, but it sounds like it'll work! Anyway, with a grand total of 17 stands in our airport and three runways, we seem to have a big problem - lag. The game is simply not optimized for this much action, so I have to wonder what will happen once we open up our airfield in a few days.
Airport CEO is a 2D Tycoon and management game in development for PC and Mac where you take the seat as a CEO of your own airport. You will build the airport’s infrastructure with everything from runways and taxiways, gates and tarmac to constructing terminals with check-in, security, restaurants and shopping. You will manage the business perspective of the airport by hiring employees and executives, making deals with airline companies and making sure that ends meet by keeping an eye on budget and resources.
You will have to cater to the passengers by keeping waiting time to a minimum, by having friendly and helpful staff around and by making passengers feel secure, keeping any potential criminals at bay; a happy passenger is a shopping passenger. Hopefully you won’t run into any problems such as employee or equipment breakdowns, bad weather causing massive delays or emergency landings. You will be responsible for when things go wrong and, of course, filthy rich when things go right.
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