Nox Plays... Cities: Skylines: Green Cities (Let's Play) | #17: Noxdo, a Destination City

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Published on ● Video Link: https://www.youtube.com/watch?v=NCMeoRiH55o



Cities: Skylines
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Category:
Let's Play
Duration: 44:09
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3


Although it's been two weeks since the last episode, we pick right back up from where we left the last episode: making Noxdo a destination city. It appears that we have a great number of people arriving via our harbour, and surely, as soon as we unlock the airport, we'll have even more people visiting our semi-booming city. Unfortunately, we don't exactly have the proper amount of hotels to house them all, so we must plan out a new tourism district. With an expanded focus on tourism, it seems that some of these tourists desire to become lifelong residents of Noxdo, creating an increasing demand for residential. During my sick time, I planned out exactly how I wanted the area around Central Park to look, and the majority of it is going to be residential. With that in mind, we begin construction on a relatively large-scale project to implement more high-density residential into our city. This will allow us to clear the "entrance" to the city of residential areas so we can move our main tourism district there. So much work, so little time!

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Cities: Skylines on Steam: http://store.steampowered.com/app/255710/
Green Cities DLC: http://store.steampowered.com/app/614580/

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Cities: Skylines - Green Cities is a new expansion for the city-builder from Colossal Order, adding new ways for players to build earth-friendly towns. The expansion adds 350 new assets to the core game, adding a massive selection of new visual options, complete with eco-friendly buildings, organic shops, electric vehicles, and new services designed to make pollution a quaint notion of the past. Players can create more diversified cities, or go completely green as the urban population grows. New in-game services and buildings arrive alongside revisions to noise and environmental pollution, making the skies safer for Chirper at last.

And that’s just the tip of the iceberg, with exciting new features such as:

- New Eco-Friendly Buildings, New specialization buildings, new alternative service buildings, new unique buildings, electric cars, new parks -- 350 new assets in all giving a unique new look to Cities: Skylines
- New specialized options for all city zones, plus leveled-up specializations for the first time in Cities: Skylines
- 3 new scenarios, 4 new policy options, and a new Monument to make your friends Green with envy
- Of course we’ve included a new hat for Chirper




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