Passing the Test | Final Fantasy VII (7) Remake Intermission 100% Walkthrough "DLC" (No Commentary)
In this part, we continue moving through the Advanced Weaponry Department.
Collectibles: 11
1. Time Materia - 0:39
2. Healing Carcanet (Chest) - 2:54
3. Enemy Intel #25 of 48 (Elite Grenadier) - 3:36
4. Enemy Intel #26 of 48 (Armored Shock Trooper) - 6:50
5. Enemy Intel #27 of 48 (Enhanced Shock Trooper) - 8:09
6. AP Up Materia - 10:40
7. Enemy Intel #28 of 48 (Mark II Monodrive) - 12:13
8. Enemy Intel #29 of 48 (Blast-Ray) - 14:25
9. Incite Mastery (Djinn Staff) - 17:24
10. Enemy Intel #30 of 48 (M.O.T.H. Unit) - 18:36
11. Enemy Intel #31 of 48 (Deathwheel) - 20:10
----------Additional Info----------
- During one of the Test Choices in the latter part of the video, we'll have to choose between going to a Cutter or two Blast-Rays. We end up choosing the latter, but we need both for the Enemy Intel. That means we'll be forced to redo the chapter to get the other Enemy Intel, but I'll be back for it in Hard Mode instead.
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