Platypus 20th Anniversary of Full playthrough
Happy the platypus 20th anniversary!
The Story:It started as all games do, with an idea.
According to his own words, during the time of its inception, Anthony was struggling to find work as an animator. In an act of careful planning (or desperate measure), he decided to create a game that would hopefully help him reach more economic stability and showcase his talents. Because he had the necessary clay animating equipment in his home office, he envisioned a game that combined his love of animation with a shooter video game.
After a few screenshots of his work began to surface, he was contacted by Idigicon with a publishing contract that would see Anthony net USD $2000.00. Not a large sum of money for the ridiculous amount of work it takes for game creation (especially using clay models), but at the time he was definitely “in need”. He signed the contract which would commit him to 18 months of grueling work to finish the game, that Idigicon would then put in boxes in stores.
Was the fire an omen?
Roughly at the midpoint of this 18 month grind, the Squashy Software’s office was destroyed in a fire that saw the entire apartment building complex in which it was situated, burn to the ground. Luckily nobody was hurt, but Anthony and the rest of the residents lost everything. At the time there was no such thing as a “cloud backup”. Anthony would have lost everything from the Platypus project if it weren’t for the mere chance that a few days prior he had brought a CD containing things over to a friend’s house. Since he didn’t seem to have adequate insurance, Anthony not only had to rebuild a home, but an office and equipment to finish the game. What started as a dream for making a bit of money to help out in a slow time, quickly turned into a desperate bid for survival. Making it through the last Idigicon checkpoint, Anthony provided the final game after an 18 month marathon. One can only imagine his disappointment when the game was finally released, only to see it quickly disappear off the sales charts and into the discount bin. Being forced to label this period of life as a “learning experience”, he picked himself up and moved on to his next project as he foresaw the demise of Platypus.
But he would find out that it was not The End; only The Beginning.
From:ParvizLink,Andrija Olujić (Orandzao23),Hfric`s Gaming Backlog,Matthew Newcastle,Igor Salaj,Atito_Gaming
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Other Statistics
Platypus Statistics For Nathan
At present, Nathan has 28,738 views spread across 42 videos for Platypus, with the game making up over 1 day of published video on his channel. This makes up 20.53% of Platypus content that Nathan has uploaded to YouTube.