Postal 2 Ludicrous Sunday Part 1
Segmented run because I had a LOT of fails (More to come in Part 2)
The main reason why I'm splitting Sunday into 2 parts is because it's WAY too hard and would take too long. It's better to upload the progress I have so far than to delay the video by like 2 weeks or a month.
Bystander population was at 30 but other performance settings were tweaked to make the game run smoother while recording and also make my life less of a pain (Liquid lifetime and fog visibility)
The lack of fire on Saturday was because I set the "Fire density" setting to the lowest which I though was gonna make fire less of a performance issue but ended up just disabling fire which I didn't notice until the Underground Terrorist Camp. I set the fire density to max after I realized.
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