PS1 Per-Vertex lighting in blender test and comparisons. (ft. nineball)
so this video is just me testing out a per-vertex lighting shader i found.
this isn't a very in depth video of how the shader works or how its different from blender's base shading methods, just a quick couple comparisons and explanations of everything.
found shader from this video: https://youtube.com/shorts/BqlHjchA8Zo?si=E5dHXctACvw4NaFL
shader download: https://drive.google.com/file/d/1tJDK9wKIPYr03PHqZojkYbyfsZ8Kl3C9/view?usp=sharing
background music: https://youtu.be/H_kZ-xrOFKc?si=NfGgLKGfK9lZ2aDc
Sorry ive been gone so long and haven'r really done anything in the past couple months. Ive been hella burnt out as of recent and havent had the motivation to work on anything so ive just been procrastinating. i wanted to make this video one cuz i thought it was interesting and would be fun to share, and two ive been wanting a reason to make and upload a video again.