QL | Ghostwire: Tokyo (2022) | R.I.P Tango Gameworks
To be honest "GhostWire Tokyo" was a Meh game ... it wanted to lure people in , since Yakuza games sold like crazy (even its spin-offs) since you could explore Japan... at first it was a PS5 exclusive title, funded by Sony to jump on the Yakuza Hype Train of people interested in Urban Exploration of Japan... "to be optimized to perfection on PS5"... but after Bethesda was bought by M$, just to get Wolfenstein and Fallout IP... Shinji knew this game will not be what it should be, and... left ... what happened later was ... Hi-fi Rush even if it sold crazy asf , "GhostWire Tokyo" didn't ... to be honest why "GhostWire Tokyo" did not worked , since it was not a TPP game with Hand Combat... but a mindless FPS with a fancy Urban Japan Theme... and a AWFUL STORY that bored you
TPP is the only perspective Horror Works , Simple ...
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