RimWorld 1.1 Modded | PROGRESS BEING MADE | Let's Play RimWorld Gameplay #7

RimWorld 1.1 Modded | PROGRESS BEING MADE | Let's Play RimWorld Gameplay #7

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Published on ● Video Link: https://www.youtube.com/watch?v=z6Osd996QKA



RimWorld
Game:
RimWorld (2018)
Category:
Let's Play
Duration: 33:55
3,220 views
107


At last some progress is being made to haul our behinds out of neolithic age and build... bedrooms. I know, next level technology right there!

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MOD LIST - https://steamcommunity.com/sharedfiles/filedetails/?id=2023113428

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If you enjoyed this video check my other current let's plays:

Kenshi - Legend of the Dark King - https://www.youtube.com/playlist?list=PL24d5-7mqw8Hewt8zKq1RftDM0XidZ4kH

Starsector - https://www.youtube.com/playlist?list=PL24d5-7mqw8FCyyjrgZx2ASGjqs3i-WGq

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About RimWorld Royalty DLC:

The Empire has arrived. Their honor-bound culture wields hyper-advanced technology, while bowing to the ancient traditions of kings and queens. Now they settle the rimworld, and seek allies.

Colonists can gain royal titles bestowed by the Empire. A Knight or Count can call upon the Empire's elite troops in times of need, bond with unique bladelink weapons, and wield psychic abilities.

Titles give the right to an Imperial psychic amplifier. Those who hold one can use their mind to manipulate and defeat their foes. Psycasters can blind enemies or mind-control them, block sensations of pain or confer deadly focus on an ally.

For those who wish to live as rebels against the Empire, there are other ways of acquiring psychic amplifiers as well.

Earning royal titles means completing quests. Since RimWorld is a story-generation game, quests aren't fixed like in other games. Instead, the system procedurally generates unique quests with every new game.

Quests will reward you with new allies, unique implants, archotechnological artifacts, gear, royal titles, faction goodwill, and more.

The purpose of quests is to generate dramatic stories that couldn't happen otherwise. Quest challenges are grander and more exotic than day-to-day defense, but the only happen if you accept them.

Hosting quests ask the player to host a group of dangerous prisoners, haughty royals, derpy pets, hunted refugees, or other guests. The guests may be injured or healthy, useful allies or helpless burdens, single or numerous. They may be hunted by mercenaries, pirates, mechanoids, or more. You might need to get the guests to an escape shuttle under fire.

The final quest comes after you have climbed the ranks of Imperial nobility. Host the Imperial High Stellarch and his elite Stellic Guards in your luxurious court, protect them from their enemies, and be invited to leave the rimworld as an honored royal guest.

Mechanoids can now create mechanoid clusters - groups of new mechanoid buildings which work together to present a unique tactical challenge.

Mech clusters always appear in an initially dormant state. The player can take the time to decide and execute a plan of attack. This puts the player on the offensive, which contrasts with the defense-oriented fights in the base game.

Each mech cluster generates with a unique layout, presenting a unique tactical puzzle. Some of them will require a frontal assault. Others may be susceptible to mortar bombardment. You may be able to plant explosives inside the cluster before waking it up. A few can be defeated with a key sniper shot to a critical structure. There are many other tactics. Mech clusters can even be used to your advantage if you can lure foes or undesired allies into them.

Imperial technology mixes ancient weapons and ultratechnology. They wield plasma swords, electrical zeushammers, and hypersharp monoswords. Some of their weapons can speak directly to the wielder through a psychic link. These bladelink weapons are frighteningly effective, but bonding to one is a lifelong commitment.

Koko on social media:

Twitter: https://twitter.com/kokoplays
Patreon: https://www.patreon.com/kokoplays
Discord: https://discord.gg/xkNreUx

Official RimWorld website - http://rimworldgame.com
RimWorld on Steam - http://store.steampowered.com/app/294100/
Dev Tynan Sylvester on Twitter - https://twitter.com/TynanSylvester

Outro Music: "Collide (Instrumental Version)" by Mikael Persson (Epidemic Sound)

#RimWorld #RimWorldRoyalty




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RimWorld
RimWorld 1.1
RimWorld Royalty
RimWorld 1.1 Gameplay
RimWorld 1.1 Update
RimWorld 1.1 Modded
RimWorld 1.1 Part 1
RimWorld Royalty DLC
RimWorld Royalty Gameplay
RimWorld Royalty Update
RimWorld Royalty Modded
RimWorld Royalty Part 1
RimWorld Royalty Let's Play
Let's Play RimWorld 1.1
RimWorld Gameplay
RimWorld Let's Play
RimWorld Modded Gameplay
RimWorld Part 1
RimWorld Part 1 Modded
RimWorld Merciless
Kokoplays RimWorld
Kokoplays MB



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RimWorld Statistics For Kokoplays MB

At present, Kokoplays MB has 4,780,564 views spread across 1,786 videos for RimWorld, with the game making up over 36 days of published video on his channel. This is 26.92% of the total watchable video for RimWorld on Kokoplays MB's YouTube channel.