"Rosalina's Space Walk" fangame playthrough
A mini-game by Matthew Coburn, released July 2009. Download it here: https://mfgg.net/index.php?act=resdb¶m=02&c=2&id=19046
A mixture of Kirby Canvas Curse and Yoshi Touch & Go, as you draw paths for Rosalina to walk on and barriers to deflect enemies, collecting coins to replenish her life gauge. I was initially under the assumption the power gauge was tied to the paths you drew, meaning you had to be economic about using them... but nope, there's no limits.
A cute idea, and a rare fangame starring Rosalina, but also feels like it needs a little more. The enemies are tenacious with no real tact or patterns, homing in on Rosalina with reckless abandon, forcing you play defensively... perhaps too defensively. Boxing her in and letting the 'distance' rack up is too tempting, especially with how fussy it is to wedge her free whenever she gets stuck. Kudos to someone trying to make the Touch & Go formula work!
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